ZOMG (BCS): Difference between revisions
Qwertyxp2000 (talk | contribs) big buff i guess |
Qwertyxp2000 (talk | contribs) No edit summary |
||
| Line 27: | Line 27: | ||
{{strategy needed|More use cases of ZOMGs over other Large Bloons including the ZOMG's smaller bretheren}} | {{strategy needed|More use cases of ZOMGs over other Large Bloons including the ZOMG's smaller bretheren}} | ||
{{BCS last updated|6.4|section=y}} | {{BCS last updated|6.4|section=y}} | ||
*Unlike [[BFB (BCS)|BFB]]s and [[MOAB (BCS)|MOAB]]s, ZOMG only has one charge and 1 extra delay for +300 Health compared to a BFB, but more expensive (2 and 1 more, respectively). A lone ZOMG is still a significant threat without high single-target damage or a Large Bloon instakill, especially if played early. | *Unlike [[BFB (BCS)|BFB]]s and [[MOAB (BCS)|MOAB]]s, ZOMG only has one charge and 1 extra delay for +300 Health compared to a BFB, but more expensive (2 and 1 more Gold, respectively). A lone ZOMG is still a significant threat without high single-target damage or a Large Bloon instakill, especially if played early. | ||
*ZOMG has | *ZOMG has among the highest Health of any non-scaling Bloon, but is slow. It competes with the same-costing [[Soulstealer Bloon]] as 1 delay slower but packing much more Health. | ||
==Update history== | ==Update history== | ||