Hastening Bloon: Difference between revisions

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The Version 6.2 buffs to Hastening Bloon were not tested in the Version 6.2 playtest.
The Version 6.2 buffs to Hastening Bloon were not tested in the Version 6.2 playtest.


Version 6.4 rework for Hastening Bloon makes it more consistent for its role as a delay reducer but as a Bloon.<ref name="odysseyTOS-6.4">https://www.youtube.com/watch?v=Y5RCsiqq--s</ref> More specifically, OdysseyTOS has stated that this rework removes an inconsistency where stacking Hastening Bloons would keep targeting Hastening Bloons, even after ending a turn to follow up one Hastening Bloon with more of that card.<ref name="odysseyTOS-6.4" /> Having 1 delay makes multi-Hastening tactics more viable.<ref name="odysseyTOS-6.4" /> As implied by 1 delay Bloons being so powerful in aggro, Hastening Bloon was nerfed in Health to not become a dominant pick in aggro to the point where it is always better than [[Quick Ready]], despite OdysseyTOS's tester commentary not mentioning this.<ref name="odysseyTOS-6.4" />
Version 6.4 rework for Hastening Bloon makes it more consistent for its role as a delay reducer but as a Bloon.<ref name="odysseyTOS-6.4">https://www.youtube.com/watch?v=Y5RCsiqq--s</ref> More specifically, OdysseyTOS has stated that this rework removes an inconsistency where stacking Hastening Bloons would keep targeting Hastening Bloons, even after ending a turn to follow up one Hastening Bloon with more of that card.<ref name="odysseyTOS-6.4" /> Having 1 delay makes multi-Hastening tactics more viable.<ref name="odysseyTOS-6.4" /> As implied by 1 delay Bloons being so powerful in aggro, Hastening Bloon was nerfed in Health to not become a dominant pick in aggro to the point where it is always better than [[Quick Ready]], despite OdysseyTOS's tester commentary not mentioning explicitly why not having the Health nerf would be too good.<ref name="odysseyTOS-6.4" />


==Gallery==
==Gallery==