Spike-o-Pult (BCS): Difference between revisions

Qwertyxp2000 (talk | contribs)
No edit summary
Qwertyxp2000 (talk | contribs)
Line 28: Line 28:


==Tips==
==Tips==
{{BCS last updated|6.2|section=y}}
{{BCS last updated|6.4|section=y}}
*Overall, Spike-o-Pult is one of the strongest infinitely scaling Monkeys, but like most of them, Spike-o-Pult is extremely vulnerable to removals, is defenseless against OTK and 0-delay Bloons, and is poor when drawn late.
*Overall, Spike-o-Pult is one of the strongest infinitely scaling Monkeys, but like most of them, Spike-o-Pult is extremely vulnerable to removals, is defenseless against OTK and 0-delay Bloons, and is poor when drawn late.
*Avoid overrelying on a scaled Spike-o-Pult for damage. Most competent decks with a focused wincon will have many ways to neutralize or bypass scaling Monkeys like Spike-o-Pult.
*Avoid overrelying on a scaled Spike-o-Pult for damage. Most competent decks with a focused wincon will have many ways to neutralize or bypass scaling Monkeys like Spike-o-Pult.
Line 35: Line 35:
*Initially, Spike-o-Pult starts off weak, but if given enough rounds and ammo to scale its ATK, it will be difficult to stop without using anything that hard counters it. Any deck that lacks low-HP Bloons will make it harder for Spike-o-Pult to scale.
*Initially, Spike-o-Pult starts off weak, but if given enough rounds and ammo to scale its ATK, it will be difficult to stop without using anything that hard counters it. Any deck that lacks low-HP Bloons will make it harder for Spike-o-Pult to scale.
*Giving Spike-o-Pult extra ammo ([[Temporary Ammo]], [[Try this!]], etc.) allows it to pop more Bloons and scale faster.
*Giving Spike-o-Pult extra ammo ([[Temporary Ammo]], [[Try this!]], etc.) allows it to pop more Bloons and scale faster.
*[[The Eternal]]'s health scales slightly faster than Spike-o-Pult's ATK without extra ammo.
*[[The Eternal]]'s health scales faster than Spike-o-Pult's ATK without at least 3 ammo.


==Update history==
==Update history==