Carpet of Spikes (BTD6): Difference between revisions

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'''Carpet of Spikes''' is the [[Spike Factory (BTD6)|Spike Factory]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It grants a passive [[Spike Storm (BTD6)|Spike Storm]] ability every 15 seconds, behaving identically to its activated Spike Storm ability, which is mechanically unchanged from the previous tier (only the spike stats are changed). Notably, this attack's minimum cooldown is the same as its default cooldown (both 0.04 seconds), meaning it does not benefit from any attack speed buffs unless its attack speed is being reduced by something like a [[Jar of Pickles]]. The passive and activated Spike Storms cannot both fire simultaneously.
'''Carpet of Spikes''' is the [[Spike Factory (BTD6)|Spike Factory]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade grants a passive [[Spike Storm (BTD6)|Spike Storm]] ability every 15 seconds, behaving identically to its activated Spike Storm ability, which is mechanically unchanged from the previous tier (only the spike stats are changed). Notably, this attack's minimum cooldown is the same as its default cooldown (both 0.04 seconds), meaning it does not benefit from any attack speed buffs unless its attack speed is being reduced by something like a [[Jar of Pickles]]. The passive and activated Spike Storms cannot both fire simultaneously.


Additionally, all of the Spike Factory's spikes deal +2 damage and have +5 pierce, and the main attack gains +100% increased attack speed (0.525-second attack cooldown) and more range (50 instead of 34). Both the main and ability spikes deal 3 damage, +7 to [[MOAB-Class Bloon|MOAB-Class]]. Each spike pile has 10 [[pierce]], or 15 with the 1-5-0 crosspath. Passive and active Spike Storm spikes last for 18-22 seconds (36-44 seconds with 0-5-1) and can persist across 1 round.
Additionally, all of the Spike Factory's spikes deal +2 damage and have +5 pierce, and the main attack gains +100% increased attack speed (0.525-second attack cooldown) and more range (50 instead of 34). Both the main and ability spikes deal 3 damage, +7 to [[MOAB-Class Bloon|MOAB-Class]]. Each spike pile has 10 [[pierce]], or 15 with the 1-5-0 crosspath. Passive and active Spike Storm spikes last for 18-22 seconds (36-44 seconds with 0-5-1) and can persist across 1 round.<section begin="end" />


==Stats==
==Stats==