Blade Maelstrom (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) →Strategy: people using maelstrom unironically in chimps saveups on ouch: https://www.reddit.com/r/btd6/s/VZBmuT9brh |
Qwertyxp2000 (talk | contribs) →Update History: err... |
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2-4-0 and 0-4-2 are on roughly equal footing, the former being preferred for burst damage and the latter for more reliable damage regardless of the game setting, though this difference is not very pronounced unless upgraded to [[Super Maelstrom (BTD6)|Super Maelstrom]]. 2-4-0's ability creates roughly 3.7% more blades in total. The difference in rotation direction from bottom path rarely matters, only the longer duration. | 2-4-0 and 0-4-2 are on roughly equal footing, the former being preferred for burst damage and the latter for more reliable damage regardless of the game setting, though this difference is not very pronounced unless upgraded to [[Super Maelstrom (BTD6)|Super Maelstrom]]. 2-4-0's ability creates roughly 3.7% more blades in total. The difference in rotation direction from bottom path rarely matters, only the longer duration. | ||
==Update | ==Update history== | ||
{{BTD6 change list by upgrade|Tack Shooter|2|4}} | {{BTD6 change list by upgrade|Tack Shooter|2|4}} | ||