CTRL: Difference between revisions

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Mechanics
might reset on skull idk
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# Summon 4 arrow-shaped formations outside of the arena in a row. They are spawned facing the player and move straight forward.
# Summon 4 arrow-shaped formations outside of the arena in a row. They are spawned facing the player and move straight forward.
# Slam down on its platform, spawning bloons and energy bloons around it alternating in 90 degree arcs. The pattern rotates 90 degrees each time.
# Slam down on its platform, spawning bloons and energy bloons around it alternating in 90 degree arcs.  
# Rapidly spawn bloons in two opposite directions, with the angle rotating.
# Rapidly spawn bloons in two opposite directions, with the angle rotating.



Revision as of 10:10, 2 October 2026

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CTRL
Base health 1,500 (checkpoint 2)
3,000 (checkpoint 4)
Base RBE 1,500 (checkpoint 2)
3,000 (checkpoint 4)
Layers 1
Base speed 0
Weight 0.5
Parent of —
Child of —

The CTRL is a type of Boss Bloon in Bloons Blitz. It floats over a platform in the center of the arena and does not move, solely relying on its summoned bloons to attack the player.

It has 3 attacks:

  1. Summon 4 arrow-shaped formations outside of the arena in a row. They are spawned facing the player and move straight forward.
  2. Slam down on its platform, spawning bloons and energy bloons around it alternating in 90 degree arcs.
  3. Rapidly spawn bloons in two opposite directions, with the angle rotating.

Behavior

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Upgrade tiers

Checkpoint 2 version

Tier Budget cost Health Boss speed Spawned Bloon speed Spawn interval Spawned Bloon layers Starting phase
2 80 ×1.5 ×1 ×1 ×1 +0 +0
3 160 ×1.5 ×1 ×1 ×1 +1 +0
4 240 ×1.5 ×1 ×1.25 ×1 +1 +0
5 320 ×2 ×1 ×1.25 ×0.875 +1 +0
6 400 ×2 ×1 ×1.25 ×0.875 +1 +0
7 480 ×2 ×1 ×1.25 ×0.875 +2 +0
8 560 ×2 ×1 ×1.5 ×0.875 +2 +0
9 640 ×2.5 ×1 ×1.5 ×0.75 +2 +0
10 720 ×2.5 ×1 ×1.5 ×0.75 +2 +0
11 900 ×2.5 ×1 ×1.5 ×0.75 +3 +0
12 1080 ×2.5 ×1 ×1.75 ×0.75 +3 +0
13 1260 ×3 ×1 ×1.75 ×0.625 +3 +0
14 1440 ×3 ×1 ×1.75 ×0.625 +3 +0
15 1620 ×3 ×1 ×1.75 ×0.625 +4 +0
16 1800 ×3 ×1 ×2 ×0.625 +4 +0
17 1960 ×3.25 ×1 ×2 ×0.575 +4 +0
18 2160 ×3.25 ×1 ×2 ×0.575 +4 +0
19 2340 ×3.25 ×1 ×2.25 ×0.5 +5 +0
20 2520 ×3.25 ×1 ×2.25 ×0.5 +5 +0

Checkpoint 4 version

Tier Budget cost Health Boss speed Spawned Bloon speed Spawn interval Spawned Bloon layers Starting phase
2 150 ×1.5 ×1 ×1 ×1 +0 +0
3 250 ×1.5 ×1 ×1 ×1 +0 +0
4 350 ×1.5 ×1 ×1.25 ×0.875 +1 +0
5 450 ×2 ×1 ×1.25 ×0.875 +1 +0
6 550 ×2 ×1 ×1.25 ×0.875 +1 +0
7 650 ×2 ×1 ×1.5 ×0.875 +2 +0
8 750 ×2 ×1 ×1.5 ×0.75 +2 +0
9 850 ×2.5 ×1 ×1.5 ×0.75 +2 +0
10 950 ×2.5 ×1 ×1.5 ×0.75 +2 +0
11 1050 ×2.5 ×1 ×1.75 ×0.75 +3 +0
12 1270 ×2.5 ×1 ×1.75 ×0.625 +3 +0
13 1590 ×2.75 ×1 ×1.75 ×0.625 +3 +0
14 1910 ×2.75 ×1 ×1.75 ×0.625 +3 +0
15 2230 ×2.75 ×1 ×2 ×0.625 +4 +0
16 2550 ×2.75 ×1 ×2 ×0.575 +4 +0
17 2870 ×3 ×1 ×2 ×0.575 +4 +0
18 3190 ×3 ×1 ×2 ×0.575 +4 +0
19 3510 ×3 ×1 ×2.25 ×0.575 +5 +0
20 3830 ×3 ×1 ×2.25 ×0.5 +5 +0
21 4150 ×3 ×1 ×2.25 ×0.5 +5 +0
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