Spiked Balls (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
Qwertyxp2000 (talk | contribs)
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For crosspathing, each crosspath for Spiked Balls has a use case.<!--considering summarisation of crosspathing of this tower upgrade as a whole--> Spiked Balls isn't too dependent on crosspathing benefits, although crosspathing is helpful.<!--Least Tiers consideration, and also summarising how much benefit that crosspathing does to help this tower upgrade compared to no crosspaths; like for example, Tack Zone has no use in Least Tiers because most of its single-target potential is locked behind a speed crosspath, and there's not much point of it as a solo tower because its cleanup is poor--> Middle crosspath allows spikes to replenish quicker. On the other hand, the bottom crosspath (specifically 3-0-2) allows spikes to be specifically positioned, with the extra benefit of longer-lasting spikes and a faster start-of-round production.
For crosspathing, each crosspath for Spiked Balls has a use case.<!--considering summarisation of crosspathing of this tower upgrade as a whole--> Spiked Balls isn't too dependent on crosspathing benefits, although crosspathing is helpful.<!--Least Tiers consideration, and also summarising how much benefit that crosspathing does to help this tower upgrade compared to no crosspaths; like for example, Tack Zone has no use in Least Tiers because most of its single-target potential is locked behind a speed crosspath, and there's not much point of it as a solo tower because its cleanup is poor--> Middle crosspath allows spikes to replenish quicker. On the other hand, the bottom crosspath (specifically 3-0-2) allows spikes to be specifically positioned, with the extra benefit of longer-lasting spikes and a faster start-of-round production.
==Update history==
{{BTD6 change list by upgrade|Spike Factory|1|3}}


==Gallery==
==Gallery==