Extra Range (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
No edit summary
No edit summary
Line 17: Line 17:
|xp    =150
|xp    =150
}}
}}
'''Extra Range''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the range of the Bomb Shooter by 12 [[Unit|units]], for a 30% increase without additional range upgrades.<!--Bomb has multiple range-boosting upgrades, not always 30%-->
'''Extra Range''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the range of the Bomb Shooter by 12 [[Unit|units]], for a 30% increase if no other range upgrades have been bought. <!--Bomb has multiple range-boosting upgrades, not always 30%-->


==Stats==
==Stats==
Line 24: Line 24:
==Costs and sell values==
==Costs and sell values==
{{BTD6 cost list by upgrade|Bomb Shooter|3|1}}
{{BTD6 cost list by upgrade|Bomb Shooter|3|1}}
==Strategy==
Extra Range is sub-par when used by itself, as the extra range barely improves on the already inefficient 0-0-0 Bomb Shooter. Thus, Extra Range is only recommended for use as a crosspath for {{B|MOAB Mauler|BTD6}}, {{B|MOAB Assassin|BTD6}}, and {{B|MOAB Eliminator|BTD6}} if extra range is desired, although these upgrades prefer {{B|Bigger Bombs|BTD6}} for extra pierce most of the time. Extra Range is not recommended for {{B|Really Big Bombs|BTD6}}, {{B|Bloon Impact|BTD6}}, and {{B|Bloon Crush|BTD6}}. While Really Big Bombs performs more damage when given pierce buffs with Extra Range and {{B|Frag Bombs|BTD6}}, it lacks unreliability and loss of knockback in this case and thus generally prefers crosspathing with {{B|Missile Launcher|BTD6}}.


==Update history==
==Update history==