Extra Range (BTD6): Difference between revisions
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'''Extra Range''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the range of the Bomb Shooter by 12 [[Unit|units]], for a 30% increase | '''Extra Range''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the range of the Bomb Shooter by 12 [[Unit|units]], for a 30% increase if no other range upgrades have been bought. <!--Bomb has multiple range-boosting upgrades, not always 30%--> | ||
==Stats== | ==Stats== | ||
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==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Bomb Shooter|3|1}} | {{BTD6 cost list by upgrade|Bomb Shooter|3|1}} | ||
==Strategy== | |||
Extra Range is sub-par when used by itself, as the extra range barely improves on the already inefficient 0-0-0 Bomb Shooter. Thus, Extra Range is only recommended for use as a crosspath for {{B|MOAB Mauler|BTD6}}, {{B|MOAB Assassin|BTD6}}, and {{B|MOAB Eliminator|BTD6}} if extra range is desired, although these upgrades prefer {{B|Bigger Bombs|BTD6}} for extra pierce most of the time. Extra Range is not recommended for {{B|Really Big Bombs|BTD6}}, {{B|Bloon Impact|BTD6}}, and {{B|Bloon Crush|BTD6}}. While Really Big Bombs performs more damage when given pierce buffs with Extra Range and {{B|Frag Bombs|BTD6}}, it lacks unreliability and loss of knockback in this case and thus generally prefers crosspathing with {{B|Missile Launcher|BTD6}}. | |||
==Update history== | ==Update history== | ||