Erosion: Difference between revisions

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==Layout==
==Layout==
Erosion has 6 different paths. Starting on Round 18 and every 18 rounds after, the land will collapse between the current track and the next tracks, selling all land towers on the ice and changing the path to the next lane. [[Mermonkey (BTD6)|Mermonkeys]], [[Sun Temple (BTD6)|Sun Temples]], and [[True Sun God (BTD6)|True Sun Gods]] are not sold and transform into water towers when the land under them erodes. The map reaches the top-right lane and stops eroding on round 90, and the round 90+ lane is the shortest lane out of any lane in any map that gives rewards in BTD6. Only [[Blons]] has a shorter lane. [[Heli Pilot (BTD6)|Heli Pilots]] cannot fit on the top-right section of this map while [[Banana Farm (BTD6)|Banana Farms]] could, despite Heli Pilots having the smaller footprint out of the two.
Erosion has 6 different paths. Starting on Round 18 and every 18 rounds after, the land will collapse between the current track and the next tracks, selling all land towers on the ice and changing the path to the next lane. [[Pat Fusty (BTD6)|Pat Fusty]], [[Mermonkey (BTD6)|Mermonkeys]], [[Sun Temple (BTD6)|Sun Temples]], and [[True Sun God (BTD6)|True Sun Gods]] are not sold and transform into water towers when the land under them erodes. The map reaches the top-right lane and stops eroding on round 90, and the round 90+ lane is the shortest lane out of any lane in any map that gives rewards in BTD6. Only [[Blons]] has a shorter lane. [[Heli Pilot (BTD6)|Heli Pilots]] cannot fit on the top-right section of this map while [[Banana Farm (BTD6)|Banana Farms]] could, despite Heli Pilots having the smaller footprint out of the two.


==Strategy==
==Strategy==