Embrittlement (BTD6): Difference between revisions
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Embrittlement is a very versatile but map dependent tower. If a good enough spot exists where it can target a decent length of the track (for example, in a 90º bend), it is a reliable source of decamo, lead popping power and damage amplifier, all within a cheap price. | Embrittlement is a very versatile but map dependent tower. If a good enough spot exists where it can target a decent length of the track (for example, in a 90º bend), it is a reliable source of decamo, lead popping power and damage amplifier, all within a cheap price. | ||
It is best paired with towers that have high amounts of attack speed and projectiles with low base damage (like bottom path | It is best paired with towers that have high amounts of attack speed and projectiles with low base damage (like bottom path Tack Shooters, e.g. [[Overdrive (BTD6)|Overdrive]]), since the damage amplification results in a more significant DPS increase. | ||
For crosspathing, the middle crosspath is | For crosspathing, the middle crosspath is recommended, as the increased attack speed improves the rate of freezing and applying debuffs; more importantly, the rate from [[Enhanced Freeze (BTD6)|Enhanced Freeze]] is faster than the debuff duration. Increased range from bottom path is only needed if wanting it to reach more of the track, and [[Re-Freeze (BTD6)|Re-Freeze]] is not necessary unless interacting with multiple Ice Monkeys. | ||
==Costs and sell values== | ==Costs and sell values== | ||