Strategy:Military Only: Difference between revisions

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Created page with "{{stub}} {{lede image|BTD6 MilitaryBtn.png|size=200px}} '''Military Only''' offers access to a useful group of towers and only takes 60 rounds to beat, making it easy on most maps. ==General recommendations== ===Gameplay=== *Compared to Primary Only, camos and leads are a lot less of a threat. **Submerge and Support and Signal Flare can strip camos, and every tower has an easily affordable upgrade that grants i..."
 
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|[[Benjamin (BTD6)|Benjamin]]
|[[Benjamin (BTD6)|Benjamin]]
|[[File:BTD6 BenjaminPortrait.png|x50px]]
|[[File:BTD6 BenjaminPortrait.png|x50px]]
|A lot of military tier 5 upgrades can be expensive, so Benjamin can help save up for them: some important ones include the higher tiers for Monkey Ace and Mortar Monkey. Be aware that Banana Farms are not allowed on this game mode.
|Many military tier 5 upgrades are expensive, so Benjamin can help save up for them: some important ones include the higher tiers for Monkey Ace and Mortar Monkey. Be aware that Banana Farms are not allowed on this game mode.
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|[[Destroyer (BTD6)|Destroyer]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]], [[Carrier Flagship (BTD6)|Carrier Flagship]]
|[[File:BTD6 300-MonkeyBuccaneer.png|x50px]] [[File:BTD6 340-MonkeyBuccaneer.png|x50px]] [[File:BTD6 500-MonkeyBuccaneer.png|x50px]]
|All 3 top-path boats are solid options in their own right, and transition well between upgrades. Destroyer is best with the 3-2-0 cross-path, and is one of the strongest towers for the early mid-game, even without [[Berserker Brew (BTD6)|Berserker Brew]]. Aircraft Carrier is a solid all-around mid-game tower that does well against blimps and Ceramics alike, and Carrier Flagship effectively guarantees victory. They can be cross-pathed either way, with 4/5-0-2 being preferred on maps where the main attack fares poorly and 4/5-2-0 performing better otherwise. If using the 3/4/5-2-0 cross-path, obtain Camo detection elsewhere.
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|[[Armor Piercing Darts (BTD6)|Armor Piercing Darts]], [[Sub Commander (BTD6)|Sub Commander]]
|[[Armor Piercing Darts (BTD6)|Armor Piercing Darts]], [[Sub Commander (BTD6)|Sub Commander]]
|[[File:BTD6 004-MonkeySub.png|x50px]] [[File:BTD6 005-MonkeySub.png|x50px]]
|[[File:BTD6 004-MonkeySub.png|x50px]] [[File:BTD6 005-MonkeySub.png|x50px]]
|Armor Piercing Darts can help take down MOABs quickly. Ones placed closer to the track should use [[Heat-tipped Darts (BTD6)|Heat-tipped Darts]] to take care of leads and deal a bit more damage, while ones farther away should use [[Advanced Intel (BTD6)|Advanced Intel]] to be able to attack from a distance. Once upgraded it to a Sub Commander, place even more Armor Piercing Darts nearby. This strategy works best on maps with a lot of water and when Brickell is the chosen hero.
|Armor Piercing Darts can help take down MOABs quickly. Ones placed closer to the track should use [[Heat-tipped Darts (BTD6)|Heat-tipped Darts]] to take care of leads and deal a bit more damage, while ones farther away should use [[Advanced Intel (BTD6)|Advanced Intel]] to be able to attack from a distance. Once upgraded it to a Sub Commander, place even more Armor Piercing Darts nearby. This strategy works best on maps with plenty of water, no line-of-sight, and Brickell as the chosen hero.
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|[[Monkey Pirates (BTD6)|Monkey Pirates]]
|[[Monkey Pirates (BTD6)|Monkey Pirates]]
|[[File:BTD6 040-MonkeyBuccaneer.png|x50px]]
|[[File:BTD6 040-MonkeyBuccaneer.png|x50px]]
|Monkey Pirates is a cheap finisher that can one-hit kill the BFB on round 60 with its ability, and helps clean up the MOABs in earlier rounds. Since the ability can reach anywhere on the map, crosspath it with [[Double Shot (BTD6) (Monkey Buccaneer)|Double Shot]] unless camo detection is needed.
|Monkey Pirates is a cheap finisher that can one-hit kill the BFB on round 60 with its ability, and helps clean up the MOABs in earlier rounds. Cross-path it with [[Double Shot (BTD6) (Monkey Buccaneer)|Double Shot]] for increased damage on the main attack, unless camo detection is needed.
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|[[Maim MOAB (BTD6)|Maim MOAB]]
|[[Maim MOAB (BTD6)|Maim MOAB]]
|[[File:BTD6 400-SniperMonkey.png|x50px]]
|[[File:BTD6 400-SniperMonkey.png|x50px]]
|Maim MOAB can immediately pop ceramics and lower, and stuns MOABs for brief periods of time, allowing your other towers to get more hits in. Set it on Strong so it does not waste its power on weaker targets. Crosspath it with [[Even Faster Firing (BTD6)|Even Faster Firing]] if it does not need camo detection.
|Maim MOAB's stun and damage to MOABs for brief periods of time, allowing other towers to get more hits in. Its attack can also one-shot Ceramics, giving it some power against MOAB insides. Set it on Strong so it does not waste its power on weaker targets. Crosspath it with [[Shrapnel Shot (BTD6)|Shrapnel Shot]] for stuns on multiple blimps.
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