User:IapIac/Sandbox: Difference between revisions
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==ability== | ==ability== | ||
{{stub}} | {{stub|Are BTD3/4 monkey storm considered as an ability?}} | ||
'''Activate Ability''' is a game mechanic introduced in [[Bloons TD 5]]. | '''Activate Ability''' is a game mechanic introduced in [[Bloons TD 5]]. Each ability has different effect, such as temporarily adding buffs to towers, gaining cash, etc. Each ability has a cooldown, which is not affected by usual attack speed buffs. | ||
==''Bloons TD 5''== | ==''Bloons TD 5''== | ||
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==''Bloons TD 6''== | ==''Bloons TD 6''== | ||
In [[Bloons TD 6]], most abilities start | In [[Bloons TD 6]], most abilities start with 1/3 of their cooldown. | ||
Some abilities have restrictions, including: | |||
* Has limit of usage in one round. | * Has limit of usage in one round. | ||
* Can only be activated in 3 minutes from the round start. | * Can only be activated in 3 minutes from the round start.<!--3 min is hard coded (10800 frames)--> | ||
* Some abilities start | * Some abilities start with full cooldown. | ||
* Needs enough lives to cost. | * Needs enough lives to cost. | ||
Buffs to ability cooldown stack additively, | Buffs to ability cooldown stack additively, including [[Blastapopoulos (BTD6)|Blastapopoulos's]] passive ability cooldown debuffs, but can only be decreased by 70%.<!--this is also hard coded--> | ||
==''Bloons TD Battles 2''== | ==''Bloons TD Battles 2''== | ||
{{empty}} | {{empty}} | ||