Thunder Druid: Difference between revisions

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==Tips==
==Tips==
*Like [[Super Monkey Storm (BCS)|Super Monkey Storm]], the Thunder Druid is a card most useful against large swarms of bloons. Thus, it should be saved for when it is truly necessary.
*Like [[Super Monkey Storm (BCS)|Super Monkey Storm]], the Thunder Druid is a card most useful against large swarms of bloons. Thus, it should be saved for when it is truly necessary.
**Because it costs 1 less gold than Super Monkey Storm, it can be played on Turn 3 if the player stockpiles their gold and is going second.
*[[Return to Sender]] can let the player reuse the on play effect, if desperate for another use of the on play effect.
*[[Return to Sender]] can let the player reuse the on play effect, if desperate for another use of the on play effect.
*Unless you're willing to re-use your Thunder Druid with [[Return to Sender]], it is best to replace it, or else the opponent could use an [[Expert Negotiator]] to their benefit. The measly 25 damage is not worth keeping over most Monkey cards.
*Unless you're willing to re-use your Thunder Druid with [[Return to Sender]], it is best to replace it, or else the opponent could use an [[Expert Negotiator]] to their benefit. The measly 25 damage is not worth keeping over most Monkey cards.
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<gallery>
<gallery>
BCS ThunderDruid Icon.png|Icon
BCS ThunderDruid Icon.png|Icon
BCS ThunderDruidScreenshot.png|Screenshot
BCS ThunderDruidAttack.png|Thunder Druid attacking
BCS ThunderDruidAttack.png|Thunder Druid attacking
BCS ThunderDruidOnPlay.png|Thunder Druid on play effect
BCS ThunderDruidTargeting.png|Thunder Druid targeting a bloon
BCS ThunderDruidEffect.png|Thunder Druid's on play effect
BCS ThunderDruidReload.png|Thunder Druid reloading
</gallery>
</gallery>