Steady Growth Bloon: Difference between revisions
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*Steady Growth Bloon punishes players who rely only on dealing low or no damage to bloons. It is mainly impactful in the early-game, where both players may lack Gold to buy both defense and bloons at the same time. | *Steady Growth Bloon punishes players who rely only on dealing low or no damage to bloons. It is mainly impactful in the early-game, where both players may lack Gold to buy both defense and bloons at the same time. | ||
*Certain cards quickly pop recently placed Steady Growth Bloons. For instance, [[Storm Of Arrows (BCS)|Storm Of Arrows]] is a cheap and easy way to destroy it if there are only a few bloons. | *Certain cards quickly pop recently placed Steady Growth Bloons. For instance, [[Storm Of Arrows (BCS)|Storm Of Arrows]] is a cheap and easy way to destroy it if there are only a few bloons. | ||
*After one buff cycle, the Steady Growth Bloon is stronger than [[Yellow Bloon (BCS)|Yellow Bloon]]. | *After one buff cycle, the Steady Growth Bloon is stronger than a [[Yellow Bloon (BCS)|Yellow Bloon]]. | ||
*If allowed to fully grow, the Steady Growth Bloon has the highest Gold-to-damage ratio out of any 3-Gold combination. | |||
== Update history == | == Update history == | ||