Update history:Bloons TD 6/Version 31.0: Difference between revisions
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=== [[Engineer Monkey (BTD6)|Engineer Monkey]] === | === [[Engineer Monkey (BTD6)|Engineer Monkey]] === | ||
{{BTD6 tower changes|quote=Sentry Expert really needed some logic fixes to get more of the actual correct sentries placed at the right times, it has also received a number of power buffs across the board to the special sentries at T4 complimenting the new logic reworking. Cleansing Foam has had some extra crosspath utility added at the cost of a small price increase and a large decrease to Ultraboost price.|version=31.0|tower=Engineer Monkey|cost 1 tier=3|cost 1 path=2|cost 1 prev=800|cost 1 curr=850|cost 2 tier=5|cost 2 path=2|cost 2 prev=120000|cost 2 curr=105000|changes 1 tiers=4XX|changes 1=*{{buff|Sentry Expert logic has been reworked to evaluate threat levels based on Bloon types that it can counter, Bloon types that counter the sentries that it wants to spawn, and which of the current threats on screen is the greatest. Distribution of sentry types should scale based on how much one Bloon threat is more of a threat than another.}} | |||
*{{buff|Crush Sentry: Ceramic damage bonus increased|1|4}} | |||
*{{buff|Crush Sentry:Damage type changed|Sharp|Shatter}} | |||
*{{buff|Bomb Sentry: Damage increased|2|4}} | |||
*{{buff|Cold Sentry: Pierce increased|15|25}} | |||
*{{buff|Cold Sentry: Explosion radius increased|12|18}} | |||
*{{buff|Energy Sentry: Gains increased MOAB damage|0|+2}}|changes 2 tiers=032,042,052|changes 2=*{{buff|Pin crosspath allows Cleansing Foam to slow Bloons 50% briefly}} | |||
*{{buff|Pin crosspath allows Cleansing Foam to slow MOABs 50% briefly|bug=y}}|changes 3 tiers=130,140,150|changes 3=*{{buff|Foam makes Sentries shoot Foamy nails that strip properties}}}} | |||
== Heroes == | == Heroes == | ||