Bloontonium (disambiguation): Difference between revisions
Qwertyxp2000 (talk | contribs) →Cards with Bloontonium-related effects: draining bloon eats your own hero's bloontonium, so it counts |
Planterror (talk | contribs) →Bloons Monkey City: lede expansion but i think there could be more said. |
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Bloontonium is a currency earned by completing levels, by clearing bloons and popping [[Bloontonium Bloon]]s in [[Golden Bloon Time]], completing certain [[Goal]]s, or from certain [[Adventure (Bloons Pop!)|Adventure]] rewards. Bloontonium's sole purpose is filling up Bloontonium canisters, which upon reaching 500 bloontonium, will take 4 hours before producing a random amount of Bloonstones. One canister is unlocked immediately, another requires 400 [[Monkey Money]], and the final canister requires a purchase with real money. | Bloontonium is a currency earned by completing levels, by clearing bloons and popping [[Bloontonium Bloon]]s in [[Golden Bloon Time]], completing certain [[Goal]]s, or from certain [[Adventure (Bloons Pop!)|Adventure]] rewards. Bloontonium's sole purpose is filling up Bloontonium canisters, which upon reaching 500 bloontonium, will take 4 hours before producing a random amount of Bloonstones. One canister is unlocked immediately, another requires 400 [[Monkey Money]], and the final canister requires a purchase with real money. | ||
===''Bloons Monkey City''=== | ===''Bloons Monkey City''=== | ||
Bloontonium is required for sending attacks in Monkey vs Monkey. | Bloontonium is a resource required for sending attacks in Monkey vs Monkey, and like other resources can be refilled with Bloonstones. Without the proper amount of Bloontonium, it is not possible to send MVM attacks for free. | ||
Bloontonium behaves slightly differently between versions. On the Flash version of Bloons Monkey City, Bloontonium has specialized [[Bloontonium Generator|production]] and [[Bloontonium Storage Tank|storage]] buildings that must be built to facilitate the flow of Bloontonium in order to send attacks. Attacks consume a different amount of Bloontonium depending on the attack's strength value, and players have the choice to send tougher or weaker attacks. The player can spend Bloonstones to collect enough Bloontonium to send an attack if the player's current reserves do not match the strength of the attack, at a ratio of 1:40. | |||
On the Mobile version, Bloontonium is listed as a percentage, and is automatically generated and stored by the [[Bloon Inflation Factory]] and when the player reaches 100% Bloontonium, the player is allowed to send an attack. There is no choice for how much Bloontonium to spend, outside of Revenge attacks consuming 20% less bloontonium for the same effect. The player can also fill their Bloontonium reserves to 100% at the cost of Bloonstones, at a 1:2%, rounded down. | |||
==Cards with Bloontonium-related effects== | ==Cards with Bloontonium-related effects== | ||