Strategy:Contested Territory (BTD6): Difference between revisions
Planterror (talk | contribs) m →Boss - 1 Tier: small correction |
Qwertyxp2000 (talk | contribs) Btw rotors on lc seems optimal on "difficult" maps with one lane per round and no wizard or heroes, the notable part is no relics necessary and easy |
||
| Line 31: | Line 31: | ||
*The amount of points given is based on the tile captured. Banner tiles give the most points, with regulars behind a little. Try to avoid capturing relic tiles if they do not contribute any good relic or it's late into CT's duration. | *The amount of points given is based on the tile captured. Banner tiles give the most points, with regulars behind a little. Try to avoid capturing relic tiles if they do not contribute any good relic or it's late into CT's duration. | ||
*Depending on the locals given, capture priority can change dramatically. If your team is given an opportunity to sweep the board with little resistance, relic tiles should not be captured as they provide less points than regular tiles. If other teams are active and also pushing for the middle of the board at the same time, try to prioritize relics in order to maximize your chances at capturing tiles with a lower score. | *Depending on the locals given, capture priority can change dramatically. If your team is given an opportunity to sweep the board with little resistance, relic tiles should not be captured as they provide less points than regular tiles. If other teams are active and also pushing for the middle of the board at the same time, try to prioritize relics in order to maximize your chances at capturing tiles with a lower score. | ||
*Banner tiles should be refreshed every 24 hours after capture to regain control and keep the flow of team points. Relic tiles don't need to be refreshed unless someone captures them | *Banner tiles should be refreshed every 24 hours after capture to regain control and keep the flow of team points. Relic tiles don't need to be refreshed unless someone captures them; the team still keeps the relic even after the tile expires. | ||
*In local fights, attempt to capture other team's tiles first over neutral tiles to gain a points advantage. In cases where opposing locals have "died off" and understand one team has full control over the board, it can be good sport to avoid capturing their regular tiles to give them points. | *In local fights, attempt to capture other team's tiles first over neutral tiles to gain a points advantage. In cases where opposing locals have "died off" and understand one team has full control over the board, it can be good sport to avoid capturing their regular tiles to give them points. | ||
*When on the losing end of a team dominating the board, the same can be true; aggression against key relics or banners can lead to a coordinated team attempting to spawnlock your team, capturing tiles around spawn with unbeatable low scores, thus preventing any usage of tickets until the spawn tiles expire. Be mindful of "poking the bear" and weave around regular tiles to avoid disruption. | *When on the losing end of a team dominating the board, the same can be true; aggression against key relics or banners can lead to a coordinated team attempting to spawnlock your team, capturing tiles around spawn with unbeatable low scores, thus preventing any usage of tickets until the spawn tiles expire. Be mindful of "poking the bear" and weave around regular tiles to avoid disruption. | ||
| Line 53: | Line 53: | ||
*Saveups for affording defense should focus largely on early-game. | *Saveups for affording defense should focus largely on early-game. | ||
*Cash-related relics are pointless on Least Cash, unless there's no better relics available. | *Cash-related relics are pointless on Least Cash, unless there's no better relics available. | ||
*Only discount if it will save more money than a cheaper defense. Note that certain maps (e.g. One Two Tree) do have built-in discounts that could be used. | |||
**However, in edge cases, maximizing discounts may be necessary through Relics or hero-specific buffs (e.g. Rosalia's Level 6+). Otherwise, don't bother with discounts. | |||
====Least Cash - Regular==== | ====Least Cash - Regular==== | ||
{{Strategy needed|more least cash stuff}} | {{Strategy needed|more least cash stuff}} | ||
*Like all Regular tiles, always maximize MK to get the best advantage on Least Cash Regular tiles. | |||
*If custom Heroes are enabled, the best hero for extremely low scores include Gwen and Rosalia. (Sauda and Corvus are banned.) | *If custom Heroes are enabled, the best hero for extremely low scores include Gwen and Rosalia. (Sauda and Corvus are banned.) | ||
**On Beginner maps, a single hero can solo all rounds if given appropriate relics. | **On Beginner maps, a single hero can solo all rounds if given appropriate relics. | ||
| Line 61: | Line 64: | ||
*If a Hero is not enabled, try to aim between $2000-$4000 score on most maps. With proper relics, it is possible to reach lower than that. | *If a Hero is not enabled, try to aim between $2000-$4000 score on most maps. With proper relics, it is possible to reach lower than that. | ||
*Wall of Fire on intersections can deliver a lot of damage to oncoming bloons as long as you can overcome its purple weakness. | *Wall of Fire on intersections can deliver a lot of damage to oncoming bloons as long as you can overcome its purple weakness. | ||
*Cannon Ship with crosspaths covers all rounds on Beginner Maps with good water coverage, on certain maps even solo the MOABs. | |||
*On one-lane-per-round maps (especially Chutes) that lack Wizard or Heroes, nor optimal Buccaneer spots, Razor Rotors is an easy solution for any pre-R43 tile without needing Relics, though a few Relics are necessary for heavy Ceramic rounds on R43+. | |||
====Least Cash - Non-Regular==== | ====Least Cash - Non-Regular==== | ||
| Line 71: | Line 76: | ||
====Least Tiers - Regular==== | ====Least Tiers - Regular==== | ||
*Like all Regular tiles, always maximize MK to get the best advantage on Least Tiers Regular tiles. | |||
*If custom Heroes are enabled, the best hero for extremely low scores is Rosalia, with Adora being a close second. (Gwen, Churchill, Sauda, Geraldo, and Corvus are banned.) | *If custom Heroes are enabled, the best hero for extremely low scores is Rosalia, with Adora being a close second. (Gwen, Churchill, Sauda, Geraldo, and Corvus are banned.) | ||
**On Beginner maps, a single hero can solo all rounds if given appropriate relics. | **On Beginner maps, a single hero can solo all rounds if given appropriate relics. | ||
| Line 80: | Line 86: | ||
*Druid of the Jungle has many weaknesses but can be considered an option with proper relics. | *Druid of the Jungle has many weaknesses but can be considered an option with proper relics. | ||
*Some 4th tier upgrades, like Spiked Mines and Icicles, can be considered niche as many strong tier 3s exist, but sometimes they are the only option. | *Some 4th tier upgrades, like Spiked Mines and Icicles, can be considered niche as many strong tier 3s exist, but sometimes they are the only option. | ||
*Two 1-tier heroless scores are possible (with optimal MK): Ace, Super. | |||
====Least Tiers - Non-Regular==== | ====Least Tiers - Non-Regular==== | ||