Druid of the Jungle (BTD6): Difference between revisions
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'''Druid of the Jungle''' is the [[Druid (BTD6)|Druid]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It now spawns a vine that has infinite range and destroys the | '''Druid of the Jungle''' is the [[Druid (BTD6)|Druid]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It now spawns a vine that has infinite range and destroys the Bloon caught and damages all Bloons coming through. After it destroys a Bloon, it leaves a thorn pile on the track that damages Bloons that go over it. If [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] is present on screen and at least level 5, all Druids of the Jungle gain 40% more range. | ||
==Mechanics== | ==Mechanics== | ||
===Jungle Vine=== | ===Jungle Vine=== | ||
With this upgrade, the | With this upgrade, the Druid gains a new vine attack that instantly destroys a regular Bloon. | ||
The vine takes <math>\frac{\sqrt{\text{leakDamage}}+1}{4}</math> seconds to fully destroy the target and Lead | The vine takes <math>\frac{\sqrt{\text{leakDamage}}+1}{4}</math> seconds to fully destroy the target, and Lead Bloons takes an additional 0.5 seconds. | ||
The vine attack has 2.6-second attack cooldown but cannot activate within 1.4 seconds after the target is fully destroyed. | The vine attack has a 2.6-second attack cooldown, but cannot activate within 1.4 seconds after the target is fully destroyed. | ||
When the target is destroyed, | When the target is destroyed, a thorn pile is created on the track. The thorn pile has a 0.3 second re-hit and pierce refresh interval, 20 pierce, 1 [[Sharp]] damage ([[Normal (damage type)|Normal]] with [[Hard Thorns (BTD6)|Hard Thorns]]), 2 projectile radius, and a 4.5-second lifespan. | ||
The pierce refresh interval can receive attack speed buffs, but the | The pierce refresh interval can receive attack speed buffs, but the re-hit interval can not. | ||
==Stats== | ==Stats== | ||