Supply Drop (BTD6): Difference between revisions

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'''Supply Drop''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Sniper Monkey a Supply Drop [[Activated Ability|Ability]] which calls in a plane that drops a crate worth $1,100 when activated. The ability has a [[Ability Cooldown|cooldown]] of 90 seconds and an initial cooldown of 90 seconds. The ability can be used a maximum of 3 times per round, and cannot be used after 180 seconds into a round. Using the Supply Drop ability also activates all other available Supply Drop abilities.
'''Supply Drop''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Sniper Monkey a Supply Drop [[Activated Ability|Ability]] which calls in a plane that drops a crate worth $1,100 when activated. The ability has a [[Ability Cooldown|cooldown]] of 90 seconds and an initial cooldown of 90 seconds. The ability can be used a maximum of 3 times per round, and cannot be used after 180 seconds into a round. Using the Supply Drop ability also activates all other available Supply Drop abilities.


This upgrade additionally grants Sniper Monkey's bullets (but not its shrapnel) the ability to pop [[Lead Bloon (BTD6)|Lead]] and [[Frozen Bloon|Frozen Bloons]] (even without [[Full Metal Jacket (BTD6)|Full Metal Jacket]]), increases the number of bullet bounces from 2 to 3, and increases shrapnel pierce from 2 to 5.
This upgrade additionally grants Sniper Monkey's bullets (but not its shrapnel) the ability to pop [[Lead Bloon (BTD6)|Lead]] and [[Frozen Bloon|Frozen Bloons]] (even without [[Full Metal Jacket (BTD6)|Full Metal Jacket]]), increases the number of bullet bounces from 2 to 4, and increases shrapnel pierce from 2 to 5.


Money generated from the ability is affected by [[Monkey City (BTD6)|Monkey City]]'s buff.
Money generated from the ability is affected by [[Monkey City (BTD6)|Monkey City]]'s buff.