Swarm Green Bloon: Difference between revisions

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==Tips==
==Tips==
*Compared to a normal [[Green Bloon (BCS)|Green Bloon]], the Swarm Green card has 30 less health per bloon but has one extra charge. Usually, Swarm Greens are only purposed for aggro decks, with the credibility of not being one-shot by double [[Spike Storm!]]
*Compared to a normal [[Green Bloon (BCS)|Green Bloon]], the Swarm Green card has 20 less health per bloon but has one extra charge. Usually, Swarm Greens are only purposed for aggro decks, with the credibility of not being one-shot by double [[Spike Storm!]]
* This is the only Bloon card with both three charges and 2 Gold cost per bloon. In the earliest rounds, this is more reachable than, for instance, a Yellow then a Yellow next turn.
* This is the only Bloon card with both three charges and 2 Gold cost per bloon. In the earliest rounds, this is more reachable than, for instance, a Yellow then a Yellow next turn.
**For instance, one Swarm Green can be played first and followed up next round with two Swarm Greens.
**For instance, one Swarm Green can be played first and followed up next round with two Swarm Greens.

Revision as of 03:07, 3 March 2025

Swarm Green Bloon
Card art of Swarm Green Bloon
Not the fields of green you were expecting.
Class Basic
Card Pack
Rarity Uncommon
Keywords
Introduced Firstlook test
Stats
Cost Gold 2 Health 70
Charges 3 Delay 1

The Swarm Green Bloon is an Uncommon Bloon card in Bloons Card Storm. It has no special properties.

Tips

  • Compared to a normal Green Bloon, the Swarm Green card has 20 less health per bloon but has one extra charge. Usually, Swarm Greens are only purposed for aggro decks, with the credibility of not being one-shot by double Spike Storm!
  • This is the only Bloon card with both three charges and 2 Gold cost per bloon. In the earliest rounds, this is more reachable than, for instance, a Yellow then a Yellow next turn.
    • For instance, one Swarm Green can be played first and followed up next round with two Swarm Greens.
  • Unlike normal Greens, Swarm Greens can be one-shot by Thunder Druid's On Play effect, and Firestorm outside of Dark Castle.

Update history

  • Nerf Health reduced ― 80 → 70
  • Buff Health increased ― 70 → 75