Captain Churchill (BTD6): Difference between revisions

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==Mechanics==
==Mechanics==
{{research|Double-check if all of the stats are correct}}
{{research|Double-check if all of the stats are correct, needs crossverification (remove if you're not Qwertyxp2000)}}
===Explosive Shell===
===Explosive Shell===
{{incomplete|Elaborate on multi-explosion mechanic, and level improvements}}
{{incomplete|Elaborate on multi-explosion mechanic, and level improvements}}
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==Abilities==
==Abilities==
{{research|Double-check if all of the stats are correct}}
{{research|Double-check if all of the stats are correct, needs crossverification (remove if you're not Qwertyxp2000)}}
===Armor Piercing Shells===
===Armor Piercing Shells===
[[File:BTD6 CaptainChurchill ArmorPiercingShellsAA.png|50px|right]]
[[File:BTD6 CaptainChurchill ArmorPiercingShellsAA.png|50px|right]]
{{incomplete|Add the whole list of changes}}
{{incomplete|Add the whole list of changes}}
Armor Piercing Shells changes damage type to Normal, popping all bloon types, does extra damage to Ceramic and MOAB-class bloons, and each shell explodes up to two more times. As he levels up, the duration increases and is able to do more base damage as well. At Level 3, the duration is 9 seconds.
Armor Piercing Shells changes damage type to Normal, popping all bloon types, does extra damage to Ceramic and MOAB-class bloons, and each shell explodes up to two more times. As he levels up, the duration increases and is able to do more base damage as well. At Level 3, the duration is 9 seconds. Ability cooldown is 30 seconds when first unlocked.


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{{incomplete|Add the whole list of changes}}
{{incomplete|Add the whole list of changes}}


MOAB Barrage launches up to 10 missiles at each of the strongest MOAB-class bloons on screen, up to 16 times per target. Missiles cannot target the same MOAB-class bloon. If the target is popped, the missiles that were on that target will not continue to attack other bloons. As Churchill levels up, his MOAB Barrage gains more damage, and even halve its ability cooldown.
MOAB Barrage launches up to 10 missiles at each of the strongest MOAB-class bloons on screen, up to 16 times per target. Missiles cannot target the same MOAB-class bloon. If the target is popped, the missiles that were on that target will not continue to attack other bloons. As Churchill levels up, his MOAB Barrage gains more damage, and even halve its ability cooldown. Ability cooldown is 60 seconds when first unlocked.


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|20
|20
|Damage increased to 1000 per missile (total per target: 16,000)
|Damage increased to 1000 per missile (total per target: 16,000). Ability cooldown reduced to 30 seconds.
|}
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