Return to Sender: Difference between revisions

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==Tips==
==Tips==
*This card is useful to remove high-health Bloons that are about to leak from play. Likewise, this can nullify an opponent's Monkeys with high ramping, such as [[Wizard Monkey (BCS)|Wizard Monkey]], [[Spike-o-Pult (BCS)|Spike-o-Pult]], and [[Sun Temple (BCS)|Sun Temple]], plus monkeys boosted by [[Try this!]]
*This card is useful to remove high-health Bloons that are about to leak from play, and counter scaling Bloons like [[Bolstered Bloon]], [[Extractor Bloon]], and [[The Eternal]]. Likewise, this can nullify an opponent's Monkeys with high ramping, such as [[Wizard Monkey (BCS)|Wizard Monkey]], [[Spike-o-Pult (BCS)|Spike-o-Pult]], and [[Sun Temple (BCS)|Sun Temple]], plus monkeys boosted by [[Try this!]]
*Return to Sender can be used to open up a slot for another friendly Monkey, or to add room for a stolen Monkey via [[Expert Negotiator]].
*Return to Sender can be used to open up a slot for another friendly Monkey, or to add room for a stolen Monkey via [[Expert Negotiator]].
*Monkeys with On Play effects can be replayed if removed by Return to Sender. Of these Monkeys, this is best used for [[Thunder Druid]].
*Monkeys with On Play effects can be replayed if removed by Return to Sender. Of these Monkeys, this is best used for [[Thunder Druid]].