'''Status effects''' are additional modifiers<!--how do i not say both words of the titular thing--> onto Bloons. They were introduced in the original ''[[Bloons Tower Defense (game)|Bloons Tower Defense]]'', with the Ice Ball freezing bloons.
'''Status effects''' (sometimes referred as '''Mutators''' (what?) ) are additional modifiers<!--how do i not say both words of the titular thing--> onto Bloons. They were introduced in the original ''[[Bloons Tower Defense (game)|Bloons Tower Defense]]'', with the Ice Ball freezing bloons.
==In ''Bloons TD 6''==
==In ''Bloons TD 6''==
{{Empty}}
{{incomplete}}
In Bloons TD 6, something something mutator status effect Sauda bla bla bla.
*'''Frozen:''' Bloons that are frozen have a transparent shell with snow on top. Stop movement and Regrow properties but cannot be hit by Sharp attacks. Both standard bloons and MOAB-class bloons can be frozen. Can take more damage from attacks that specifically do more damage to Frozen Bloons (e.g. [[Riptide Champion]]).
*'''Stunned:''' Stunned bloons gain a many small white stars that revolve around them. Stops movement. Both standard bloons and MOAB-class bloons can be stunned. Can take more damage from attacks that specifically do more damage to Stunned Bloons (e.g. [[Heavy Shells (BTD6)|Heavy Shells]]).
*'''Glue:''' Thick glue is stuck on affected bloons. Usually, this status effect will slow down a bloon, but requires special upgrades to affect MOAB-class bloons.
*'''Acid:''' All offensive Alchemist potions
*'''Sticky Bomb:''' Derives from [[Sticky Bomb (BTD6)|Sticky Bomb]] and [[Master Bomber (BTD6)|Master Bomber]], which both have distinct types. Both have a brief delay before exploding.
==In ''Bloons TD Battles 2''==
==In ''Bloons TD Battles 2''==
{{Empty}}
{{Empty}}
===In ''Bloons Card Storm''==
==In ''Bloons Card Storm''==
Only has fire.
In ''[[Bloons Card Storm]]'', there is only one status effect: On Fire.
*'''On Fire:''' If a Bloon is set On Fire, it takes 30 damage at the end of the owner's turn.
[[File:BCS Fire.png|thumb|On Fire]]
[[File:BCS Fire.png|thumb|On Fire]]
Revision as of 08:06, 16 March 2025
This article is a stub. You can help out by expanding it. The editor who added this notice did not specify a reason.
Status effects (sometimes referred as Mutators (what?) ) are additional modifiers onto Bloons. They were introduced in the original Bloons Tower Defense, with the Ice Ball freezing bloons.
In Bloons TD 6
This section is incomplete. You can help out by expanding it. The editor who added this notice did not specify a reason.
In Bloons TD 6, something something mutator status effect Sauda bla bla bla.
Frozen: Bloons that are frozen have a transparent shell with snow on top. Stop movement and Regrow properties but cannot be hit by Sharp attacks. Both standard bloons and MOAB-class bloons can be frozen. Can take more damage from attacks that specifically do more damage to Frozen Bloons (e.g. Riptide Champion).
Stunned: Stunned bloons gain a many small white stars that revolve around them. Stops movement. Both standard bloons and MOAB-class bloons can be stunned. Can take more damage from attacks that specifically do more damage to Stunned Bloons (e.g. Heavy Shells).
Glue: Thick glue is stuck on affected bloons. Usually, this status effect will slow down a bloon, but requires special upgrades to affect MOAB-class bloons.
Acid: All offensive Alchemist potions
Sticky Bomb: Derives from Sticky Bomb and Master Bomber, which both have distinct types. Both have a brief delay before exploding.
In Bloons TD Battles 2
This section is empty. You can help out by adding to it.