User:Qwertyxp2000/Status effect: Difference between revisions

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'''Status effects''' are additional modifiers<!--how do i not say both words of the titular thing--> onto Bloons. They were introduced in the original ''[[Bloons Tower Defense (game)|Bloons Tower Defense]]'', with the Ice Ball freezing bloons.
'''Status effects''' (sometimes referred as '''Mutators''' (what?) ) are additional modifiers<!--how do i not say both words of the titular thing--> onto Bloons. They were introduced in the original ''[[Bloons Tower Defense (game)|Bloons Tower Defense]]'', with the Ice Ball freezing bloons.


==In ''Bloons TD 6''==
==In ''Bloons TD 6''==
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In Bloons TD 6, something something mutator status effect Sauda bla bla bla.
*'''Frozen:''' Bloons that are frozen have a transparent shell with snow on top. Stop movement and Regrow properties but cannot be hit by Sharp attacks.  Both standard bloons and MOAB-class bloons can be frozen. Can take more damage from attacks that specifically do more damage to Frozen Bloons (e.g. [[Riptide Champion]]).
*'''Stunned:''' Stunned bloons gain a many small white stars that revolve around them. Stops movement. Both standard bloons and MOAB-class bloons can be stunned. Can take more damage from attacks that specifically do more damage to Stunned Bloons (e.g. [[Heavy Shells (BTD6)|Heavy Shells]]).
*'''Glue:''' Thick glue is stuck on affected bloons. Usually, this status effect will slow down a bloon, but requires special upgrades to affect MOAB-class bloons.
*'''Acid:''' All offensive Alchemist potions
*'''Sticky Bomb:''' Derives from [[Sticky Bomb (BTD6)|Sticky Bomb]] and [[Master Bomber (BTD6)|Master Bomber]], which both have distinct types. Both have a brief delay before exploding.


==In ''Bloons TD Battles 2''==
==In ''Bloons TD Battles 2''==
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===In ''Bloons Card Storm''==
==In ''Bloons Card Storm''==
Only has fire.
In ''[[Bloons Card Storm]]'', there is only one status effect: On Fire.
 
*'''On Fire:''' If a Bloon is set On Fire, it takes 30 damage at the end of the owner's turn.
[[File:BCS Fire.png|thumb|On Fire]]
[[File:BCS Fire.png|thumb|On Fire]]

Revision as of 08:06, 16 March 2025

This article is a stub. You can help out by expanding it.
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Status effects (sometimes referred as Mutators (what?) ) are additional modifiers onto Bloons. They were introduced in the original Bloons Tower Defense, with the Ice Ball freezing bloons.

In Bloons TD 6

Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice did not specify a reason.

In Bloons TD 6, something something mutator status effect Sauda bla bla bla.

  • Frozen: Bloons that are frozen have a transparent shell with snow on top. Stop movement and Regrow properties but cannot be hit by Sharp attacks. Both standard bloons and MOAB-class bloons can be frozen. Can take more damage from attacks that specifically do more damage to Frozen Bloons (e.g. Riptide Champion).
  • Stunned: Stunned bloons gain a many small white stars that revolve around them. Stops movement. Both standard bloons and MOAB-class bloons can be stunned. Can take more damage from attacks that specifically do more damage to Stunned Bloons (e.g. Heavy Shells).
  • Glue: Thick glue is stuck on affected bloons. Usually, this status effect will slow down a bloon, but requires special upgrades to affect MOAB-class bloons.
  • Acid: All offensive Alchemist potions
  • Sticky Bomb: Derives from Sticky Bomb and Master Bomber, which both have distinct types. Both have a brief delay before exploding.

In Bloons TD Battles 2

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

In Bloons Card Storm

In Bloons Card Storm, there is only one status effect: On Fire.

  • On Fire: If a Bloon is set On Fire, it takes 30 damage at the end of the owner's turn.
On Fire