Boss Bloon: Difference between revisions
Qwertyxp2000 (talk | contribs) |
Boss bloons' healthbars are *equally* divided by skulls, which is a detail missing everywhere |
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* Affected by Boss Health and Boss Speed modifiers | * Affected by Boss Health and Boss Speed modifiers | ||
Each boss has two versions, Normal and Elite, with the Elite boss being much stronger than the Normal version. Every boss has several points in their health bar labelled by skulls, which when reached trigger certain behaviors depending on the boss. | Each boss has two versions, Normal and Elite, with the Elite boss being much stronger than the Normal version. Every boss has several points in their health bar equally divided and labelled by skulls, which when reached trigger certain behaviors depending on the boss. | ||
===''Bloons Pop!''=== | ===''Bloons Pop!''=== | ||