Bloon Trap (BMC): Difference between revisions

lede expansion
Qwertyxp2000 (talk | contribs)
unlike btd6 trap, traps are only made after bloons enter range (might need to add to btd5 and battles as well). oh and also some strategies I guess
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|xp      =1250
|xp      =1250
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'''Bloon Trap''' is the [[Monkey Engineer (BMC)|Monkey Engineer]]'s path 1 tier 4 [[upgrade]] in [[Bloons Monkey City]]. It allows the Engineer to place down a Bloon Trap on the Track, absorbing up to 250 [[RBE]] of Bloons, and providing double the income per pop when the trap is full and collected. On the {{Mobile version of|Bloons Monkey City}}, the trap ignores the [[Difficulty (BMC)|reduced cash per pop]] of later rounds.
'''Bloon Trap''' is the [[Monkey Engineer (BMC)|Monkey Engineer]]'s path 1 tier 4 [[upgrade]] in [[Bloons Monkey City]]. It allows the Engineer to place down a Bloon Trap on the Track, absorbing up to 250 [[RBE]] of Bloons, and providing double the income per pop when the trap is full and collected by clicking or tapping it. On the {{Mobile version of|Bloons Monkey City}}, the trap ignores the [[Difficulty (BMC)|reduced cash per pop]] of later rounds. Traps only spawn after Bloons enter the range of the Engineer.


==Stats==
==Stats==
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{{BMC cost list by upgrade|Monkey Engineer|1|4}}
{{BMC cost list by upgrade|Monkey Engineer|1|4}}
{{clear|right}}
{{clear|right}}
==Strategy==
Bloon Trap can be an effective farming option in early rounds in the absence of [[Banana Farm (BMC)|Banana Farm]]s, especially the mobile version due to its lack of cash per pop reduction. However, the trap's income generation and defense can be inconsistent, and its sentries are actively harmful for income. Selling sentries are necessary to allow the trap to fill up quicker, and the Engineer should be placed with little track coverage for more consistent trap placements.
==Navigation==
==Navigation==
{{BMC monkey engineer nav}}
{{BMC monkey engineer nav}}
{{BMC upgrade nav}}
{{BMC upgrade nav}}