MOAB Press (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
Qwertyxp2000 (talk | contribs)
Dunno how to deal with crosspath specifics here but kinda did some
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== Mechanics ==
== Mechanics ==
The Heavy Kylie has the following features:
 
The MOAB Press gains the Heavy Kylie attack, alongside its ordinary Kylies which remain unchanged from [[Kylie Boomerang (BTD6)|Kylie Boomerang]], its predecessor. The Heavy Kylie has the following features:
* Can only target [[MOAB-Class Bloon]]s which are not immune to knockback
* Can only target [[MOAB-Class Bloon]]s which are not immune to knockback
* 1 damage
* 1 damage
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With the middle crosspath the Heavy Kylie gains additional attack speed:
With the middle crosspath the Heavy Kylie gains additional attack speed:


* 33% faster attack speed with [[Faster Throwing (BTD6) (Boomerang Monkey)|Faster Throwing]]
* +25% faster attack speed (20% reduced attack cooldown) with [[Faster Throwing (BTD6) (Boomerang Monkey)|Faster Throwing]], from 10 seconds to 8 seconds
* 77.8% faster attack speed with [[Faster Rangs (BTD6)|Faster Rangs]]
* +???% faster attack speed (???% reduced attack cooldown) with [[Faster Rangs (BTD6)|Faster Rangs]], from 8 seconds to 6 seconds.


==Stats==
==Stats==
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MOAB Press is an excellent crowd control tower for dealing with late game [[MOAB-Class Bloon]]s, most notably dense rounds (such as 94, 96, and 98). It knocks back large clumps of blimps, giving other towers more time to deal with them or recharge ability cooldowns. However, it provides relatively little utility against {{B|DDT|BTD6}}s.
MOAB Press is an excellent crowd control tower for dealing with late game [[MOAB-Class Bloon]]s, most notably dense rounds (such as 94, 96, and 98). It knocks back large clumps of blimps, giving other towers more time to deal with them or recharge ability cooldowns. However, it provides relatively little utility against {{B|DDT|BTD6}}s.


Multiple MOAB Presses can be obtained to specialize against dense rounds if the defense specifically struggles against them. It is best to pair MOAB Press with other stallers, like [[MOAB Glue (BTD6)|MOAB Glue]], for even better stalling. 2-0-4 is the optimal crosspath for MOAB Press on maps with one entrance per round, as its pierce can be maximized on these maps, but 0-2-4 is better on maps with multiple entrances per round due to the extra pierce not being helpful on these maps and the ~66.66%<!--6/10--> attack speed boost from 0-2-4 outweighing the 50% increased knockback from 2-0-4 in this case.
Multiple MOAB Presses can be obtained to specialize against dense rounds if the defense specifically struggles against them. It is best to pair MOAB Press with other stallers, like [[MOAB Glue (BTD6)|MOAB Glue]], for even better stalling. 2-0-4 is the optimal crosspath for MOAB Press on maps with one entrance per round, as its pierce can be maximized on these maps, but 0-2-4 is better on maps with multiple entrances per round due to the extra pierce not being helpful on these maps and the ~66.66%<!--10/6 for %--> attack speed boost from 0-2-4 outweighing the 50% increased knockback from 2-0-4 in this case.


==Update history==
==Update history==