User:Drgoku282/Legends: Difference between revisions

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deleted boost section, moved to main
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**{{change|BB Gatling Gun: Description changed|Main attack damage of Monkeys is reduced to 85%, but attack reload time is reduced 15%|Monkeys are less accurate with increased shot spread, but attack 17% faster|note=Description of other rarities changed accordingly, attack speed buff remains the same but now lists the attack speed increase rather than the attack cooldown}}
**{{change|BB Gatling Gun: Description changed|Main attack damage of Monkeys is reduced to 85%, but attack reload time is reduced 15%|Monkeys are less accurate with increased shot spread, but attack 17% faster|note=Description of other rarities changed accordingly, attack speed buff remains the same but now lists the attack speed increase rather than the attack cooldown}}
| names = BB Gatling Gun
| names = BB Gatling Gun
}}
==== Boosts ====
* '''Quickening''' attack and ability cooldowns bonus are overall reduced:
All Tower Quickening
{{BTD6 changes
| version = 48.0
| changes = *{{nerf|All Tower Quickening Common: Attack cooldown bonus reduced|0.95×|0.96×}}
*{{nerf|All Tower Quickening Common: Ability cooldown bonus reduced|−5%|−4%}}
*{{nerf|All Tower Quickening Rare: Attack cooldown bonus reduced|0.93×|0.95×}}
*{{nerf|All Tower Quickening Rare: Ability cooldown bonus reduced|−7%|−5%}}
*{{nerf|All Tower Quickening Legendary: Attack cooldown bonus reduced|0.88×|0.93×}}
*{{nerf|All Tower Quickening Legendary: Ability cooldown bonus reduced|−12%|−7%}}
*{{change|All Tower Quickening: Description changed:|Reduces all Monkeys attack reload and ability cooldown time 5%, and projectiles travel 10% faster|All Monkeys attack speed and ability cooldowns are 4% faster, and projectile speed increased 10%|note=Description of other rarities changed accordingly}}
| names = All Tower Quickening
}}
Magic Quickening
{{BTD6 changes
| version = 48.0
| changes = *{{nerf|Magic Quickening Common: Attack cooldown bonus reduced|0.9×|0.93×}}
*{{nerf|Magic Quickening Common: Ability cooldown bonus reduced|−10%|−7%}}
*{{nerf|Magic Quickening Rare: Attack cooldown bonus reduced|0.85×|0.9×}}
*{{nerf|Magic Quickening Rare: Ability cooldown bonus reduced|−15%|−10%}}
*{{nerf|Magic Quickening Legendary: Attack cooldown bonus reduced|0.75×|0.85×}}
*{{nerf|Magic Quickening Legendary: Ability cooldown bonus reduced|−25%|−15%}}
*{{change|Magic Quickening: Description changed:|Reduces Magic Monkeys attack reload and ability cooldown time 10%, and projectiles travel 20% faster|Magic Monkey attack speed and ability cooldowns are 7% faster, and projectile speed increased 20%|note=Description of other rarities changed accordingly}}
| names = Magic Quickening
}}
Military Quickening
{{BTD6 changes
| version = 48.0
| changes = *{{nerf|Military Quickening Common: Attack cooldown bonus reduced|0.9×|0.93×}}
*{{nerf|Military Quickening Common: Ability cooldown bonus reduced|−10%|−7%}}
*{{nerf|Military Quickening Rare: Attack cooldown bonus reduced|0.85×|0.9×}}
*{{nerf|Military Quickening Rare: Ability cooldown bonus reduced|−15%|−10%}}
*{{nerf|Military Quickening Legendary: Attack cooldown bonus reduced|0.75×|0.85×}}
*{{nerf|Military Quickening Legendary: Ability cooldown bonus reduced|−25%|−15%}}
*{{change|Military Quickening: Description changed:|Reduces Military Monkeys attack reload and ability cooldown time 10%, and projectiles travel 20% faster|Military Monkey attack speed and ability cooldowns are 7% faster, and projectile speed increased 20%|note=Description of other rarities changed accordingly}}
| names = Military Quickening
}}
Primary Quickening
{{BTD6 changes
| version = 48.0
| changes = *{{nerf|Primary Quickening Common: Attack cooldown bonus reduced|0.9×|0.93×}}
*{{nerf|Primary Quickening Common: Ability cooldown bonus reduced|−10%|−7%}}
*{{nerf|Primary Quickening Rare: Attack cooldown bonus reduced|0.85×|0.9×}}
*{{nerf|Primary Quickening Rare: Ability cooldown bonus reduced|−15%|−10%}}
*{{nerf|Primary Quickening Legendary: Attack cooldown bonus reduced|0.75×|0.85×}}
*{{nerf|Primary Quickening Legendary: Ability cooldown bonus reduced|−25%|−15%}}
*{{change|Primary Quickening: Description changed:|Reduces Primary Monkeys attack reload and ability cooldown time 10%, and projectiles travel 20% faster|Primary Monkeys attack speed and ability cooldowns are 7% faster, and projectile speed increased 20%|note=Description of other rarities changed accordingly}}
| names = Primary Quickening
}}
Support Quickening
{{BTD6 changes
| version = 48.0
| changes = *{{nerf|Support Quickening Common: Attack cooldown bonus reduced|0.9×|0.93×}}
*{{nerf|Support Quickening Common: Ability cooldown bonus reduced|−10%|−7%}}
*{{nerf|Support Quickening Rare: Attack cooldown bonus reduced|0.85×|0.9×}}
*{{nerf|Support Quickening Rare: Ability cooldown bonus reduced|−15%|−10%}}
*{{nerf|Support Quickening Legendary: Attack cooldown bonus reduced|0.75×|0.85×}}
*{{nerf|Support Quickening Legendary: Ability cooldown bonus reduced|−25%|−15%}}
*{{change|Support Quickening: Description changed:|Reduces Support Monkeys attack reload and ability cooldown time 10%, and projectiles travel 20% faster|Support Monkeys attack speed and ability cooldowns are 7% faster, and projectile speed increased 20%|note=Description of other rarities changed accordingly}}
| names = Support Quickening
}}
Inspiration
{{BTD6 changes
| version = 48.0
| changes = *{{change|All Tower Inspiration: Description changed:|All Monkeys have 5% more pierce, and have increased attack range|All Monkeys have 10% more pierce, and have 5% more range|note=Description of other rarities changed accordingly no changes to the Boost, as it was reporting the pierce increase incorrectly before}}
| names = All Tower Inspiration
}}{{BTD6 changes
| version = 48.0
| changes = *{{change|Magic Inspiration: Description changed:|Magic Monkeys have 10% more pierce, and have increased attack range|Magic Monkeys have 20% more pierce, and have 10% more range|note=Description of other rarities changed accordingly no changes to the Boost, as it was reporting the pierce increase incorrectly before}}
| names = Magic Inspiration
}}{{BTD6 changes
| version = 48.0
| changes = *{{change|Military Inspiration: Description changed:|Military Monkeys have 10% more pierce, and have increased attack range|Military Monkeys have 20% more pierce, and have 10% more range|note=Description of other rarities changed accordingly no changes to the Boost, as it was reporting the pierce increase incorrectly before}}
| names = Military Inspiration
}}{{BTD6 changes
| version = 48.0
| changes = *{{change|Primary Inspiration: Description changed:|Primary Monkeys have 10% more pierce, and have increased attack range|Primary Monkeys have 20% more pierce, and have 10% more range|note=Description of other rarities changed accordingly no changes to the Boost, as it was reporting the pierce increase incorrectly before}}
| names = Primary Inspiration
}}{{BTD6 changes
| version = 48.0
| changes = *{{change|Support Inspiration: Description changed:|Support Monkeys have 10% more pierce, and have increased attack range|Support Monkeys have 20% more pierce, and have 10% more range|note=Description of other rarities changed accordingly no changes to the Boost, as it was reporting the pierce increase incorrectly before}}
| names = Support Inspiration
}}
}}

Revision as of 07:03, 3 April 2025

This is where i am going to work in the rogue legends artifact changes

Artifacts

BB Gatling Gun

  • BB Gatling Gun reworked, replaces the damage penalty with a projectile deviation.
    • Buff Damage penalty removed in all rarities ― 0.85× / 0.75× / 0.6× → 1.0×
    • Nerf Affected towers will now shoot less accurately, having a random angle of deviation between ±30°
    • BB Gatling Gun: Description changed ― Main attack damage of Monkeys is reduced to 85%, but attack reload time is reduced 15% → Monkeys are less accurate with increased shot spread, but attack 17% faster
      • Note: Description of other rarities changed accordingly, attack speed buff remains the same but now lists the attack speed increase rather than the attack cooldown