User:Drgoku282/Legends: Difference between revisions

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==== Artifacts ====
==== Artifacts ====
BB Gatling Gun
 
==== BB Gatling Gun ====
{{BTD6 changes
{{BTD6 changes
| version = 48.0
| version = 48.0
Line 8: Line 9:
**{{buff|Damage penalty removed in all rarities|0.85× / 0.75× / 0.6×|1.0×}}
**{{buff|Damage penalty removed in all rarities|0.85× / 0.75× / 0.6×|1.0×}}
**{{nerf|Affected towers will now shoot less accurately, having a random angle of deviation between ±30°}}
**{{nerf|Affected towers will now shoot less accurately, having a random angle of deviation between ±30°}}
**{{change|BB Gatling Gun: Description changed|Main attack damage of Monkeys is reduced to 85%, but attack reload time is reduced 15%|Monkeys are less accurate with increased shot spread, but attack 17% faster|note=Description of other rarities changed accordingly, attack speed buff remains the same but now lists the attack speed increase rather than the attack cooldown}}
**{{change|Description changed|Main attack damage of Monkeys is reduced to 85%, but attack reload time is reduced 15%|Monkeys are less accurate with increased shot spread, but attack 17% faster|note=Description of other rarities changed accordingly, attack speed buff remains the same but now lists the attack speed increase rather than the attack cooldown}}
| names = BB Gatling Gun
| names = BB Gatling Gun
}}Bouncing Projectiles{{BTD6 changes
}}
 
==== Bouncing Projectiles ====
{{BTD6 changes
| version = 48.0
| version = 48.0
| changes = *'''Bouncing Projectiles''' Projectile lifespan bonus of higher rarities is reduced (descriptions changed accordingly):
| changes = *'''Bouncing Projectiles''' Projectile lifespan bonus of higher rarities is reduced (descriptions changed accordingly):
**{{nerf|Bouncing Projectiles Rare: Projectile lifespan bonus reduced|20%|18%}}
**{{nerf|Rare: Projectile lifespan bonus reduced|20%|18%}}
**{{nerf|Bouncing Projectiles Legendary: Projectile lifespan bonus reduced|40%|30%}}
**{{nerf|Legendary: Projectile lifespan bonus reduced|40%|30%}}
**{{change|Bouncing Projectiles Legendary: Description changed|All projectiles will bounce off blocking objects and projectiles travel 40% further|All projectiles will bounce off blocking objects and map borders, and projectiles travel 30% further|note=The map border bounce was already implemented but not stated in the description}}
**{{change|Legendary Description changed|All projectiles will bounce off blocking objects and projectiles travel 40% further|All projectiles will bounce off blocking objects and map borders, and projectiles travel 30% further|note=The map border bounce was already implemented but not stated in the description}}
| names = Bouncing Projectiles
| names = Bouncing Projectiles
}}Confuddling Spelling{{BTD6 changes
}}
 
==== Confuddling Spelling ====
{{BTD6 changes
| version = 48.0
| version = 48.0
| changes = *{{buff|'''Confuddling Spelling''': Now also affects Heroes}}
| changes = *{{buff|'''Confuddling Spelling''': Now also affects Heroes}}
**{{change|Confuddling Spelling: Description changed|Magic Monkeys deal 2 times damage to tranced and stunned Bloons|Heroes and Magic Monkeys deal 2x damage to tranced and stunned Bloons|note=Descriptions of other rarities changed accordingly}}
**{{change|Description changed|Magic Monkeys deal 2 times damage to tranced and stunned Bloons|Heroes and Magic Monkeys deal 2x damage to tranced and stunned Bloons|note=Descriptions of other rarities changed accordingly}}
| names = Confuddling Spelling
| names = Confuddling Spelling
}}Cornered Beasts{{BTD6 changes
}}
 
==== Cornered Beasts ====
{{BTD6 changes
| version = 48.0
| version = 48.0
| changes = *'''Cornered Beasts''' reduced the attack speed boost (descriptions changed accordingly):
| changes = *'''Cornered Beasts''' reduced the attack speed boost (descriptions changed accordingly):
**{{nerf|Cornered Beasts Common: Reduced the amount of maximum stacks of the attack cooldown bonus|5|3|note=This reduced the maximum attack cooldown bonus from 25% to 15%}}
**{{nerf|Common: Reduced the amount of maximum stacks of the attack cooldown bonus|5|3|note=This reduced the maximum attack cooldown bonus from 25% to 15%}}
**{{nerf|Cornered Beasts Rare: Reduced the amount of maximum stacks of the attack cooldown bonus|7|5|note=This reduced the maximum attack cooldown bonus from 35% to 25%}}
**{{nerf|Rare: Reduced the amount of maximum stacks of the attack cooldown bonus|7|5|note=This reduced the maximum attack cooldown bonus from 35% to 25%}}
**{{nerf|Cornered Beasts Legendary: Reduced the amount of maximum stacks of the attack cooldown bonus|10|7|note=This reduced the maximum attack cooldown bonus from 50% to 35%}}
**{{nerf|Legendary: Reduced the amount of maximum stacks of the attack cooldown bonus|10|7|note=This reduced the maximum attack cooldown bonus from 50% to 35%}}
| names = Cornered Beasts
| names = Cornered Beasts
}}
==== Critical Success ====
{{BTD6 changes
| version = 48.0
| changes = *{{buff|'''Critical Success''': Attack cooldown penalty reduced in all rarities|−70%|−50%}}
**{{change|Description changed|Primary Monkeys attack reload time increased 50%, but gain a 1 in 10 chance to Crit for 900% damage|Primary Monkeys attack 33% slower, but gain a 1 in 10 chance to Crit for 900% damage|note=Description of other rarities changed accordingly, attack speed buff remains the same but now lists the attack speed decrease rather than the attack cooldown}}
| names = Critical Success
}}
==== Crystal Crash ====
{{BTD6 changes
| version = 48.0
| changes = *{{buff|'''Crystal Crash''': Now also affects Heroes}}
**{{change|Description changed|Support Monkeys deal 2 times damage to frozen Bloons|Heroes and Support Monkeys deal 2x damage to frozen Bloons|note=Descriptions of other rarities changed accordingly}}
| names = Crystal Crash
}}
==== Dazing Frostburn ====
{{BTD6 changes
| version = 48.0
| changes = *'''Dazing Frostburn''': Attack speed penalty removed, but the duration of the burn is halved and also causes less damage:
**{{buff|Attack cooldown penalty removed in all rarities|−50%|0%}}
**{{nerf|Damage over time duration reduced in all rarities|10.1s|5.1s}}
**{{nerf|Common: Damage over time reduced|4|2}}
**{{nerf|Rare: Damage over time reduced|8|4}}
**{{nerf|Legendary: Damage over time reduced|16|8}}
**{{change|Description changed|Ice Monkeys attack 50% slower, but also stun non-MOAB Bloons and burn 4 damage a second for 10 seconds. Adds a 1-0-1 Ice Monkey to your Party|Monkeys stun non-MOAB Bloons and burn 2 damage a second for 5 seconds. Adds a 1-0-1 Ice Monkey to your Party|note=Description of other rarities changed accordingly, but it incorrectly states that the damage is applied every second, when in reality it is 1.5s}}
| names = Dazing Frostburn
}}
==== Divine Intervention ====
{{BTD6 changes
| version = 48.0
| changes = *{{change|'''Divine Intervention''': Description changed|Super Monkeys and Adora have a 1 in 1800 chance when hitting Bloons for the Sun God to smite them with 1500x damage. Adds a 0-0-0 Super Monkey to your Party|Super Monkeys and Adora have a 1 in 1800 chance to smite Bloons for the Sun God with 1500x damage. Adds a 0-0-0 Super Monkey to your Party|note=Descriptions of other rarities changed accordingly}}
| names = Divine Intervention
}}
}}

Revision as of 07:29, 4 April 2025

This is where i am going to work in the rogue legends artifact changes

Artifacts

BB Gatling Gun

  • BB Gatling Gun reworked, replaces the damage penalty with a projectile deviation.
    • Buff Damage penalty removed in all rarities ― 0.85× / 0.75× / 0.6× → 1.0×
    • Nerf Affected towers will now shoot less accurately, having a random angle of deviation between ±30°
    • Description changed ― Main attack damage of Monkeys is reduced to 85%, but attack reload time is reduced 15% → Monkeys are less accurate with increased shot spread, but attack 17% faster
      • Note: Description of other rarities changed accordingly, attack speed buff remains the same but now lists the attack speed increase rather than the attack cooldown

Bouncing Projectiles

  • Bouncing Projectiles Projectile lifespan bonus of higher rarities is reduced (descriptions changed accordingly):
    • Nerf Rare: Projectile lifespan bonus reduced ― 20% → 18%
    • Nerf Legendary: Projectile lifespan bonus reduced ― 40% → 30%
    • Legendary Description changed ― All projectiles will bounce off blocking objects and projectiles travel 40% further → All projectiles will bounce off blocking objects and map borders, and projectiles travel 30% further
      • Note: The map border bounce was already implemented but not stated in the description

Confuddling Spelling

  • Buff Confuddling Spelling: Now also affects Heroes
    • Description changed ― Magic Monkeys deal 2 times damage to tranced and stunned Bloons → Heroes and Magic Monkeys deal 2x damage to tranced and stunned Bloons
      • Note: Descriptions of other rarities changed accordingly

Cornered Beasts

  • Cornered Beasts reduced the attack speed boost (descriptions changed accordingly):
    • Nerf Common: Reduced the amount of maximum stacks of the attack cooldown bonus ― 5 → 3
      • Note: This reduced the maximum attack cooldown bonus from 25% to 15%
    • Nerf Rare: Reduced the amount of maximum stacks of the attack cooldown bonus ― 7 → 5
      • Note: This reduced the maximum attack cooldown bonus from 35% to 25%
    • Nerf Legendary: Reduced the amount of maximum stacks of the attack cooldown bonus ― 10 → 7
      • Note: This reduced the maximum attack cooldown bonus from 50% to 35%

Critical Success

  • Buff Critical Success: Attack cooldown penalty reduced in all rarities ― −70% → −50%
    • Description changed ― Primary Monkeys attack reload time increased 50%, but gain a 1 in 10 chance to Crit for 900% damage → Primary Monkeys attack 33% slower, but gain a 1 in 10 chance to Crit for 900% damage
      • Note: Description of other rarities changed accordingly, attack speed buff remains the same but now lists the attack speed decrease rather than the attack cooldown

Crystal Crash

  • Buff Crystal Crash: Now also affects Heroes
    • Description changed ― Support Monkeys deal 2 times damage to frozen Bloons → Heroes and Support Monkeys deal 2x damage to frozen Bloons
      • Note: Descriptions of other rarities changed accordingly

Dazing Frostburn

  • Dazing Frostburn: Attack speed penalty removed, but the duration of the burn is halved and also causes less damage:
    • Buff Attack cooldown penalty removed in all rarities ― −50% → 0%
    • Nerf Damage over time duration reduced in all rarities ― 10.1s → 5.1s
    • Nerf Common: Damage over time reduced ― 4 → 2
    • Nerf Rare: Damage over time reduced ― 8 → 4
    • Nerf Legendary: Damage over time reduced ― 16 → 8
    • Description changed ― Ice Monkeys attack 50% slower, but also stun non-MOAB Bloons and burn 4 damage a second for 10 seconds. Adds a 1-0-1 Ice Monkey to your Party → Monkeys stun non-MOAB Bloons and burn 2 damage a second for 5 seconds. Adds a 1-0-1 Ice Monkey to your Party
      • Note: Description of other rarities changed accordingly, but it incorrectly states that the damage is applied every second, when in reality it is 1.5s

Divine Intervention

  • Divine Intervention: Description changed ― Super Monkeys and Adora have a 1 in 1800 chance when hitting Bloons for the Sun God to smite them with 1500x damage. Adds a 0-0-0 Super Monkey to your Party → Super Monkeys and Adora have a 1 in 1800 chance to smite Bloons for the Sun God with 1500x damage. Adds a 0-0-0 Super Monkey to your Party
    • Note: Descriptions of other rarities changed accordingly