Druid of the Jungle (BTD6): Difference between revisions

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'''Druid of the Jungle''' is the [[Druid (BTD6)|Druid]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It now spawns a vine that has infinite range and destroys the Bloon caught and damages all affected Bloons that pass through. After it destroys a Bloon, it leaves a thorn pile on the track that damages Bloons that go over it. If [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] is present on screen and at least level 5, all Druids of the Jungle gain 40% more range.
'''Druid of the Jungle''' is the [[Druid (BTD6)|Druid]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It now spawns a vine that has infinite range and destroys the Bloon caught and damages all affected Bloons that pass through. After it destroys a Bloon, it leaves a thorn pile on the track that damages Bloons that go over it. If [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] is present on screen and at least level 5, all Druids of the Jungle gain 40% more range.


With [[Hard Thorns (BTD6)|Hard Thorns]], both the vine grab and leftover vine can pop Frozen and Lead.<!--what about that weird digestion time reduction thing that possibly am not aware of?--> [[Druidic Reach (BTD6)|Druidic Reach]] improves duration of the leftover vine by +33%.
With [[Hard Thorns (BTD6)|Hard Thorns]], both the vine grab and leftover vine can pop Frozen and Lead, and the vine grab is able to target Frozen and Lead.<!--what about that weird digestion time reduction thing that possibly am not aware of?--><!--also, leftover vine ALWAYS targets frozen and lead--> [[Druidic Reach (BTD6)|Druidic Reach]] improves duration of the leftover vine by +33%.


==Mechanics==
==Mechanics==