Red Bloon Apopalypse: Difference between revisions
Qwertyxp2000 (talk | contribs) →Tips: imagine using a rba against a swarm aggro amelia... hence why I mentioned that aggro blockage is not to be done for swarm aggro, though admittingly it kinda does alright versus Zee Jay aggro |
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*Like going against Red Bloon Storm, [[Spike Storm!]] is a cost-effective choice to weaken or eliminate the opponent's Red Bloons. | *Like going against Red Bloon Storm, [[Spike Storm!]] is a cost-effective choice to weaken or eliminate the opponent's Red Bloons. | ||
*Avoiding popping the Bloons spawned on the opponent's side has many practical benefits: | *Avoiding popping the Bloons spawned on the opponent's side has many practical benefits: | ||
**It prevents the opponent from playing any of their own Bloons for two turns, which gives more tempo for the user and stops aggro players (unless | **It prevents the opponent from playing any of their own Bloons for two turns, which gives more tempo for the user and stops aggro players (unless it's a swarm aggro deck that uses [[Bloon Embiggen]], which benefits them instead). This can be combined with [[Glue Storm (BCS)|Glue Storm]] and/or [[Powerful Slowing Totem]] to add more turns. | ||
**It can block the [[Storm (BCS)|Storm]] from summoning more Bloons. | **It can block the [[Storm (BCS)|Storm]] from summoning more Bloons. | ||
**Weakening the opponent's Bloons without popping them (such as by using one Spike Storm), then allowing them to leak, is an easy way to scale [[Heart of Vengeance Druid]]s. | **Weakening the opponent's Bloons without popping them (such as by using one Spike Storm), then allowing them to leak, is an easy way to scale [[Heart of Vengeance Druid]]s. | ||