Red Bloon Apopalypse: Difference between revisions

Qwertyxp2000 (talk | contribs)
Tips: imagine using a rba against a swarm aggro amelia... hence why I mentioned that aggro blockage is not to be done for swarm aggro, though admittingly it kinda does alright versus Zee Jay aggro
Qwertyxp2000 (talk | contribs)
No edit summary
Line 22: Line 22:
*Like going against Red Bloon Storm, [[Spike Storm!]] is a cost-effective choice to weaken or eliminate the opponent's Red Bloons.
*Like going against Red Bloon Storm, [[Spike Storm!]] is a cost-effective choice to weaken or eliminate the opponent's Red Bloons.
*Avoiding popping the Bloons spawned on the opponent's side has many practical benefits:
*Avoiding popping the Bloons spawned on the opponent's side has many practical benefits:
**It prevents the opponent from playing any of their own Bloons for two turns, which gives more tempo for the user and stops aggro players (unless they use a swarm aggro deck, which benefits them instead). This can be combined with [[Glue Storm (BCS)|Glue Storm]] and/or [[Powerful Slowing Totem]] to add more turns.
**It prevents the opponent from playing any of their own Bloons for two turns, which gives more tempo for the user and stops aggro players (unless it's a swarm aggro deck that uses [[Bloon Embiggen]], which benefits them instead). This can be combined with [[Glue Storm (BCS)|Glue Storm]] and/or [[Powerful Slowing Totem]] to add more turns.
**It can block the [[Storm (BCS)|Storm]] from summoning more Bloons.
**It can block the [[Storm (BCS)|Storm]] from summoning more Bloons.
**Weakening the opponent's Bloons without popping them (such as by using one Spike Storm), then allowing them to leak, is an easy way to scale [[Heart of Vengeance Druid]]s.
**Weakening the opponent's Bloons without popping them (such as by using one Spike Storm), then allowing them to leak, is an easy way to scale [[Heart of Vengeance Druid]]s.