Shrapnel Shot (BTD6): Difference between revisions
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Shrapnel Shot transforms the Sniper Monkey into a viable group-popper at long ranges, provided it can see bloons and shoot against the grain of the pathway that bloons travel. Unlike most Snipers, positioning is very important, as the angle at which cone of shrapnel is launched is crucial. Shrapnel Shot demands a position where it can mostly shoot at Bloons while they travel facing it, which is the only way for the shrapnels to fly into Bloons towards the back and have their pierce maximized. Depending on crosspathing, both [[Strong]] and [[First]] are good targeting options for Shrapnel Shot. | Shrapnel Shot transforms the Sniper Monkey into a viable group-popper at long ranges, provided it can see bloons and shoot against the grain of the pathway that bloons travel. Unlike most Snipers, positioning is very important, as the angle at which cone of shrapnel is launched is crucial. Shrapnel Shot demands a position where it can mostly shoot at Bloons while they travel facing it, which is the only way for the shrapnels to fly into Bloons towards the back and have their pierce maximized. Depending on crosspathing, both [[Strong]] and [[First]] are good targeting options for Shrapnel Shot. | ||
As a standalone tower, 0-2-0 Shrapnel Shot attacks too slowly to be useful outside of against early-game Camos. With {{ | As a standalone tower, 0-2-0 Shrapnel Shot attacks too slowly to be useful outside of against early-game Camos. With {{BTD6|Full Metal Jacket}}, it becomes able to break apart groups of stronger early-game bloons, particularly multiple Leads. When bought with {{BTD6|Even Faster Firing}}, it becomes a good overall damager for the early-game. | ||
When used as a crosspath, Shrapnel Shot is strongly recommended for [[Maim MOAB (BTD6)|Maim MOAB]], granting it the much-needed ability to stun multiple blimps per shot. For [[Cripple MOAB (BTD6)|Cripple MOAB]], Shrapnel Shot is recommended in [[Freeplay]] (where the ability to debuff multiple blimps is a necessity) and against [[Phayze]] (which requires innate Camo), but it is not recommended in [[CHIMPS]] and against other [[Boss Bloon]]s, where 5-0-2's greater overall damage wins out. For all bottom path Snipers, Shrapnel Shot is recommended when the Sniper can be positioned to be able to shoot at Bloons while they largely travel towards it, but is not recommended otherwise. | When used as a crosspath, Shrapnel Shot is strongly recommended for [[Maim MOAB (BTD6)|Maim MOAB]], granting it the much-needed ability to stun multiple blimps per shot. For [[Cripple MOAB (BTD6)|Cripple MOAB]], Shrapnel Shot is recommended in [[Freeplay]] (where the ability to debuff multiple blimps is a necessity) and against [[Phayze]] (which requires innate Camo), but it is not recommended in [[CHIMPS]] and against other [[Boss Bloon]]s, where 5-0-2's greater overall damage wins out. For all bottom path Snipers, Shrapnel Shot is recommended when the Sniper can be positioned to be able to shoot at Bloons while they largely travel towards it, but is not recommended otherwise. | ||