Double Trouble (BCS): Difference between revisions

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==Tips==
==Tips==
{{BCS last updated|3.3|section=y}}
{{BCS last updated|5.0|section=y}}
*Double Trouble stands out for OTK strategies, duplicating a 0-delay bloon for further damage. Double Trouble can also be used to duplicate a powerful bloon for extra pressure.
*Double Trouble stands out for OTK strategies, duplicating a 0-delay bloon for further damage. Double Trouble can also be used to duplicate a powerful bloon for extra pressure.
*If performing a combo with Double Trouble, duplicate a bloon ''after'' buffing it, not before.
*If performing a combo with Double Trouble, duplicate a bloon ''after'' buffing it, not before.
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*[[The Eternal]] can be copied so that it's harder to single out each copy of it.
*[[The Eternal]] can be copied so that it's harder to single out each copy of it.
*Players can duplicate a [[Draining Bloon]] that already has lots of shield in order to build even more shield for every copy.
*Players can duplicate a [[Draining Bloon]] that already has lots of shield in order to build even more shield for every copy.
*With an Armor-focused deck, duplicating an [[Armor Powered Bloon]] surrounded by friendly Bloons with lots of Armor will keep stacking up HP on its copies.


==Gallery==
==Gallery==