Faster Rangs (BTD6): Difference between revisions

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==Strategy==
==Strategy==
Faster Rangs is not efficient alone, due to its low cost efficiency compared to two 0-0-0 Boomerang Monkeys, thus relegating its use to being a crosspath. When crosspathed with Tier 2 Boomerang Monkeys, it becomes strong against dispersed rounds (such as 26) with 0-2-2, and strong against dense rounds (such as 27) with 2-2-0. Note that the latter is weaker in overall damage compared to 2-0-2, but is more reliable.
{{BTD6 last updated|49.2|section=y}}Faster Rangs is not efficient alone, due to its low cost efficiency compared to two 0-0-0 Boomerang Monkeys, thus relegating its use to being a crosspath. When crosspathed with Tier 2 Boomerang Monkeys, it becomes strong against dispersed rounds (such as 26) with 0-2-2, and strong against dense rounds (such as 27) with 2-2-0. Note that the latter is weaker in overall damage compared to 2-0-2, but is more reliable.


For Tier 3's and above, Faster Throwing is the better crosspath for {{B|Glaive Lord|BTD6}}, {{B|Kylie Boomerang|BTD6}}, and {{B|MOAB Domination|BTD6}}, with all of them appreciating extra attack speed, even though Glaive Lord's rotating glaives are unaffected. {{B|MOAB Press|BTD6}} prefers this crosspath when the map has one entrance per round and {{B|M.O.A.R Glaives|BTD6}} uses it when buffed by {{B|Berserker Brew|BTD6}}, but {{B|Glaive Ricochet|BTD6}} does not prefer it under any scenario compared to {{B|Red Hot Rangs|BTD6}}.
For Tier 3's and above, Faster Rangs is the better crosspath for {{B|Kylie Boomerang|BTD6}}, and {{B|MOAB Domination|BTD6}}, with both of them appreciating extra attack speed. {{B|MOAB Press|BTD6}} prefers this crosspath when the map has more than one entrance per round and {{B|M.O.A.R Glaives|BTD6}} uses it when buffed by {{B|Berserker Brew|BTD6}}, but {{B|Glaive Ricochet|BTD6}} does not prefer it under any scenario compared to {{B|Red Hot Rangs|BTD6}}.


==Update history==
==Update history==