Jungle's Bounty (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) |
||
| Line 36: | Line 36: | ||
==Strategy== | ==Strategy== | ||
{{Strategy needed}} | {{Strategy needed}} | ||
Jungle's Bounty does plenty of damage on non-simultaneous lane maps but falls off quickly elsewhere. Regardless, it's still unreliable at catching whole Ceramic Bloons, making it unreliable for cleanup. Thus, it's not a good saveup for [[Spirit of the Forest (BTD6)|Spirit of the Forest]] in [[CHIMPS]], and is mostly used for its income generation on game modes that allow it. Even so, it easily anti-stalls rounds; although its defense against non-blimps is self-sufficient, | Jungle's Bounty does plenty of damage on non-simultaneous lane maps but falls off quickly elsewhere. Regardless, it's still unreliable at catching whole Ceramic Bloons, making it unreliable for cleanup. Thus, it's not a good saveup for [[Spirit of the Forest (BTD6)|Spirit of the Forest]] in [[CHIMPS]], and is mostly used for its income generation on game modes that allow it. Even so, it easily anti-stalls rounds; although its defense against non-blimps is self-sufficient with many Jungle's Bounties, these income abilities are completely unable to maximize usages per round. | ||
Its income generation is fairly good when paired with many Farms and a nearby Obyn, but still pales compared to the snowballing potential of [[Benjamin (BTD6)|Benjamin]] and [[Geraldo (BTD6)|Geraldo]]. | |||
==Update history== | ==Update history== | ||