Shattering Shells (Battles 2): Difference between revisions
Qwertyxp2000 (talk | contribs) I think this covers it, no other fancy shenanigans to cover between T3 and T4? |
Qwertyxp2000 (talk | contribs) No edit summary |
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'''Shattering Shells''' is the [[Mortar Monkey (Battles 2)|Mortar Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD Battles 2]]''. Before applying a higher-damage burning effect, explosions will remove all [[Camo Bloon (Battles 2)|Camo]] and [[Regrow Bloon (Battles 2)|Regrow]] properties, and all [[Fortified Bloon (Battles 2)|Fortified]] properties from up to [[BFB (Battles 2)|BFB]]. On hit, the main explosion strips Regrow and Fortified properties, unlike [[Signal Flare (Battles 2)|Signal Flare]]'s [[decamo]] which comes from a separate no-damage explosion. | '''Shattering Shells''' is the [[Mortar Monkey (Battles 2)|Mortar Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD Battles 2]]''. Before applying a higher-damage burning effect, explosions will remove all [[Camo Bloon (Battles 2)|Camo]] and [[Regrow Bloon (Battles 2)|Regrow]] properties, and all [[Fortified Bloon (Battles 2)|Fortified]] properties from up to [[BFB (Battles 2)|BFB]], and also Lead properties from [[DDT (BTD6)|DDT]]s. On hit, the main explosion strips Regrow and Fortified properties, unlike [[Signal Flare (Battles 2)|Signal Flare]]'s [[decamo]] which comes from a separate no-damage explosion. | ||
The burn effect from Shattering Shells now deals 5 damage instead of 1, or 8 damage with 2-0-4 crosspath. | The burn effect from Shattering Shells now deals 5 damage instead of 1, or 8 damage with 2-0-4 crosspath. | ||
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==Costs and sell values== | ==Costs and sell values== | ||
{{BTDB2 cost list by upgrade|Mortar Monkey|3|4}} | {{BTDB2 cost list by upgrade|Mortar Monkey|3|4}} | ||
==Strategy== | |||
{{Strategy needed}} | |||
Shattering Shells is frequently used in combos with a sharp-attacking tower to allow DDT-popping, mainly for Dart-Mortar and Tack-Mortar combos. It's not as expensive as buying a whole [[Blooncineration (Battles 2)|Blooncineration]] while still offering Round 26-29 support. Not only this, any Fortified MOAB/BFB rush would be nullified, forcing the opponent to send other types of rushes. The defortify also assists in breaking HP from the children of a Fortified ZOMG, though more cleanup is needed for the insides, as the burn effect is still too slow and clunky. | |||
==Update history== | ==Update history== | ||