Bionic Boomerang (BCS): Difference between revisions
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The '''Bionic Boomerang''' is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It starts with 2 extra Ammo when placed, for a total of four when initially played, but it only gets 2 Ammo per Reload. If a reloading Bionic Boomerang is affected by [[Expert Negotiator]], it gains 2 Ammo from its current ammo amount, effectively reloading its normal Ammo amount rather than doubling it. | The '''Bionic Boomerang''' is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It starts with 2 extra temporary Ammo when placed, for a total of four when initially played, but it only gets 2 Ammo per Reload. If a reloading Bionic Boomerang is affected by [[Expert Negotiator]], it gains 2 Ammo from its current ammo amount, effectively reloading its normal Ammo amount rather than doubling it. | ||
The card art depicts a Bionic Boomerang<!--link to disambig or nah?--> attaching its bionic right arm at a factory. The artwork was created by [https://woricart.weebly.com/ Warwick Urquhart]. | The card art depicts a Bionic Boomerang<!--link to disambig or nah?--> attaching its bionic right arm at a factory. The artwork was created by [https://woricart.weebly.com/ Warwick Urquhart]. | ||
==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|4.0|section=y}} | ||
*Bionic Boomerang's bonus ammo on play is helpful as a burst of defense. | *Bionic Boomerang's bonus ammo on play is helpful as a burst of defense. | ||
**Thus, Bionic Boomerang has great synergy with [[Zee Jay (BCS)|Zee Jay]]'s Rad Enhancements for shutting down opponent's rushes during early-to-midgame. | **Thus, Bionic Boomerang has great synergy with [[Zee Jay (BCS)|Zee Jay]]'s Rad Enhancements for shutting down opponent's rushes during early-to-midgame. | ||
*A reloading Bionic Boomerang targeted by Expert Negotiator will not start with 4 Ammo, but instead effectively reload, as its On Play effect gives | *A reloading Bionic Boomerang targeted by Expert Negotiator will not start with 4 Ammo, but instead effectively reload, as its On Play effect gives 2 Ammo, albeit temporarily. Thus, using Negotiator on a Bionic Boomerang should take this into account. | ||
==Update history== | ==Update history== | ||
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==Gallery== | ==Gallery== | ||
{{Screenshot needed|tempammo iconage screenshot of placed}} | |||
<gallery> | <gallery> | ||
BCS BionicBoomerang Icon.png|Icon | BCS BionicBoomerang Icon.png|Icon | ||