Pin (BTD6): Difference between revisions

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'''Pin''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. Nailgun shots can now pin non-heavy bloons (i.e. single-HP, non-lead, non-blimp bloons), causing the next layer to be stunned for 1 second. Sentries cannot pin bloons unless crosspathed with [[Sprockets (BTD6)|Sprockets]] or above.  
'''Pin''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />Nailgun shots can now pin non-heavy bloons (i.e. single-HP, non-Lead, non-blimp bloons), causing the next layer to be stunned for 1 second. Sentries cannot pin bloons unless crosspathed with [[Sprockets (BTD6)|Sprockets]] or above.  


Pinned bloons are marked with nails embedded on them. Because pinning is technically a type of "stun", affected bloons take more damage from attacks that do more damage to stunned targets.
Pinned bloons are marked with nails embedded on them. Because pinning is technically a type of "stun", affected bloons take more damage from attacks that do more damage to stunned targets.<section end="lede" />


==Stats==
==Stats==