Crossbow (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Overclockbtd (talk | contribs) No edit summary |
||
| Line 28: | Line 28: | ||
==Strategy== | ==Strategy== | ||
Crossbow is a decent early-game tower, with its main role being defeating early-game {{B|Camo Bloon|BTD6}}s. On easier maps, it can solo all Camos that spawn before Round 40 outside [[Alternate Bloons Rounds]]. However, it is not as useful on [[Expert]] maps, where the lack of straight lines makes its shots miss frequently and prevent it from maximizing its pierce. 0-2-3 is the optimal crosspath, as the reliability and greater single-target damage from the extra attack speed outweigh the importance of extra pierce. | {{BTD6 last updated|49.2|section=y}}Crossbow is a decent early-game tower, with its main role being defeating early-game {{B|Camo Bloon|BTD6}}s. On easier maps, it can solo all Camos that spawn before Round 40 outside [[Alternate Bloons Rounds]]. However, it is not as useful on [[Expert]] maps, where the lack of straight lines makes its shots miss frequently and prevent it from maximizing its pierce. 0-2-3 is the optimal crosspath, as the reliability and greater single-target damage from the extra attack speed outweigh the importance of extra pierce. | ||
==Update history== | ==Update history== | ||