Rubber to Gold (BTD6): Difference between revisions

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→Strategy: kinda better, don't just say that the property debuff sucks but explain why it's flawed.
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==Strategy==
==Strategy==
{{Outdated|Rubber to Gold got big nerf so a lot of this is not relevant}}
{{Outdated|Rubber to Gold got big nerf so a lot of this is not relevant}}
Rubber to Gold is an effective way to generate cash from pops between rounds 37-59 which can be maximized by clumping Bloons with [[Glue Gunner (BTD6)|Glue Gunner]] to maximize pierce of each gold potion. Compared to [[Bloon Trap (BTD6)|Bloon Trap]] Rubber to Gold lacks damage, but compensates with strong value against high-HP bloons. Both towers should be combined for maximum cash generation from pops. Every new Rubber to Gold Alchemist has diminishing value, so buying just one or two is usually enough.
Rubber to Gold is an effective way to generate cash from pops between rounds 37-59 which can be maximized by clumping Bloons with [[Glue Gunner (BTD6)|Glue Gunner]] to maximize pierce of each gold potion. Compared to [[Bloon Trap (BTD6)|Bloon Trap]], Rubber to Gold lacks damage, but compensates with strong value against high-HP bloons. Setting to Strong is preferred to target the strongest Bloons. Both towers should be combined for maximum cash generation from pops. Every new Rubber to Gold Alchemist has diminishing value, so buying just one or two is usually enough.


For the most cash-per-pop per target, Ceramics and MOAB-class bloons are favorable targets.<!--and they don't easily get stolen by acid potion, idk if it's necessary but worth a note--> Use blimp instakills such as [[XXXL Trap (BTD6)|XXXL Trap]] to gain the full income from blimps. Dreadbloon Boss Events have modified rounds that tend to have excessive Leads and Ceramics, which also favor its own [[Lead to Gold (BTD6)|Lead to Gold]] effects.
For the most cash-per-pop per target, Ceramics and MOAB-class bloons are favorable targets.<!--and they don't easily get stolen by acid potion, idk if it's necessary but worth a note--> Use blimp instakills such as [[XXXL Trap (BTD6)|XXXL Trap]] to gain the full income from blimps. Additionally, Dreadbloon Boss Events have modified rounds that tend to have excessive Leads and Ceramics, which also favor its own [[Lead to Gold (BTD6)|Lead to Gold]] effects.


The bloon property debuff is inferior compared to [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] and [[Embrittlement (BTD6)|Embrittlement]]; it is slow on the fast-moving DDTs, will not work on Bosses, and for midgame rushes the Embrittlement and [[Bounty Hunter]] are much more consistent to skip immunities and themselves do reasonable damage.
The bloon property debuff is inferior compared to [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] and [[Embrittlement (BTD6)|Embrittlement]]; it is slow on the fast-moving DDTs, will not work on Bosses, and for midgame rushes the Embrittlement and [[Bounty Hunter]] are much more consistent to skip immunities and themselves do reasonable damage.