Mega Massive Munitions Factory: Difference between revisions

Qwertyxp2000 (talk | contribs)
Qwertyxp2000 (talk | contribs)
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==Strategy==
==Strategy==
{{strategy needed|Possibility to discuss specific locations, paragon degree thresholds optimals, targeting options, and also when to buy it before bosses (like 4 rounds before, depending on T4 or T5 boss?)}}
{{strategy needed|Possibility to discuss specific locations, paragon degree thresholds optimals, targeting options, and also when to buy it before bosses (like 4 rounds before, depending on T4 or T5 boss?), also how do you use each ability optimally}}
{{BTD6 last updated|49.2|section=true}}
{{BTD6 last updated|49.2|section=true}}
Mega Munitions is one of the strongest Paragons if allowed to stockpile enough mines, though somewhat more map-dependent than [[Goliath Doomship]] due to reliance on placement. The main strength comes from the mines, which last many rounds, in addition to well-timed Spikeageddon abilities. The carpet can clear many weakened bloons without trouble. It is the best option for Timed Boss Events, as a stockpile can do immense damage in a very short time. Versus Bosses, its worst matchups are [[Vortex (BTD6)|Vortex]] and [[Phayze]], particularly the former which deletes stockpiles consistently,<!--you could use exit protection for mmmf, but dunno if it's the most viable way--> while its best matchup is [[Bloonarius (BTD6)|Bloonarius]].<!--lych eat spikeboost, dread support bug gone-->
Mega Munitions is one of the strongest Paragons if allowed to stockpile enough mines, though somewhat more map-dependent than [[Goliath Doomship]] due to reliance on placement. The main strength comes from the mines, which last many rounds, in addition to well-timed Spikeageddon abilities. The carpet can clear many weakened bloons without trouble. It is the best option for Timed Boss Events, as a stockpile can do immense damage in a very short time. Versus Bosses, its worst matchups are [[Vortex (BTD6)|Vortex]] and [[Phayze]], particularly the former which deletes stockpiles consistently,<!--you could use exit protection for mmmf, but dunno if it's the most viable way--> while its best matchup is [[Bloonarius (BTD6)|Bloonarius]].<!--lych eat spikeboost, dread support bug gone-->
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High degrees should be a priority with Mega Munitions, due to its high damage potential from both its mines and abilities. Unlike most Paragons, flat pierce bonuses are very important for its DPS (every 10 degrees increases flat pierce by 1), because each spike does high damage.
High degrees should be a priority with Mega Munitions, due to its high damage potential from both its mines and abilities. Unlike most Paragons, flat pierce bonuses are very important for its DPS (every 10 degrees increases flat pierce by 1), because each spike does high damage.


For maximum pops, [[Super Mines (BTD6)|Super Mines]], [[Carpet of Spikes (BTD6)|Carpet of Spikes]], and [[Perma-Spike (BTD6)|Perma-Spike]] output the majority of pops, the latter for sustained damage during Boss Events, and ensure that all Spike Factories target all of the entrance(s) of the map so other towers don't steal pops.<!--That being said, it may be preferable to prioritize pops on other Paragons first, such as for [[XXXL Trap (BTD6)|]] into [[Master Builder]]--> For the cheapest T2 and T3 crosspaths for the most tiers, use 0-2-2 and 0-2-3,<!--well... 2-0-x same cost as 0-2-x--> and 4-2-0 for the most expensive. 2-4-0 can be kept if they've already got high pops versus a Boss and if planning to go for Mega Munitions with already high income generation.
For maximum pops, [[Super Mines (BTD6)|Super Mines]], [[Carpet of Spikes (BTD6)|Carpet of Spikes]], and [[Perma-Spike (BTD6)|Perma-Spike]] output the majority of pops, and ensure that all Spike Factories target all of the entrance(s) of the map so other towers don't steal pops.<!--That being said, it may be preferable to prioritize pops on other Paragons first, such as for [[XXXL Trap (BTD6)|]] into [[Master Builder]]--> For the cheapest T2 and T3 crosspaths for the most tiers, use 0-2-2 and 0-2-3,<!--well... 2-0-x same cost as 0-2-x--> and 4-2-0 for the most expensive. 2-4-0 can be kept if they've already got high pops versus a Boss and if planning to go for Mega Munitions with already high income generation.


To set up maximum stockpiles, build it in advance so it has time to pile up spikes. For Boss Events, buy it on Round 96<!--estimate--> for T4, and Round 117 for T5. Use the Set Target priority to focus the mines on a specific region, as the other targeting priorities aren't as effective for stockpiling.
To set up maximum stockpiles, build it in advance so it has time to pile up spikes and charge the Spikeageddon ability. For Boss Events, buy it on Round 96<!--estimate; r99 way too short--> for T4, and Round 117 for T5. Use the Set Target priority to focus the mines on a specific region, as the other targeting priorities aren't as effective for stockpiling.


== Update history ==
== Update history ==