The Eternal: Difference between revisions
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==Tips== | ==Tips== | ||
{{BCS last updated|4.4|section=y}} | |||
{{BCS last updated|4. | *By popping the Eternal, it gets stronger with every draw. Delaying the popping of The Eternal prevents it from scaling too quickly, but letting it leak will have it scale more quickly. | ||
*By popping the Eternal, it gets stronger with every draw. Delaying the popping of The Eternal prevents it from scaling too quickly. | **Avoid random attackers like the Mortars and [[Arcane Master]], which may accidentally pop it too soon. If using [[Adora (BCS)|Adora]], try to use her abilities first before her Monkeys. | ||
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**If available, the [[Slowing Bloon]], [[Glue Storm (BCS)|Glue Storm]], [[Powerful Slowing Totem]], and [[Red Bloon Apopalypse]] can slow down the opponent from sending more Eternals. | **If available, the [[Slowing Bloon]], [[Glue Storm (BCS)|Glue Storm]], [[Powerful Slowing Totem]], and [[Red Bloon Apopalypse]] can slow down the opponent from sending more Eternals. | ||
*If the player's hand consistently has ample space, this card offers a constant source of Bloontonium. | *If the player's hand consistently has ample space, this card offers a constant source of Bloontonium. | ||
*Self-destruction cards | *Self-destruction cards can build up the Eternal's HP quicker at the will of the player, but are generally less useful due to the less health gained. The most popular self-destruction card for this purpose is [[Bloon Melter]]. | ||
**If using any card with 2 or more charges (e.g. [[Bloon Melter]], [[Bombs Away]], or [[Extreme Heat]] combined with fire), have 7 or fewer cards in your hand, or else The Eternal will not return. | **If using any card with 2 or more charges (e.g. [[Bloon Melter]], [[Bombs Away]], or [[Extreme Heat]] combined with fire), have 7 or fewer cards in your hand, or else The Eternal will not return. | ||
**Some players may bring [[Bombs Away]] to self-destruct The Eternal, especially if they want to hide a 500+ HP Eternal that is also affected by all 3 Bloon Melter cards. | **Some players may bring [[Bombs Away]] to self-destruct The Eternal, especially if they want to hide a 500+ HP Eternal that is also affected by all 3 Bloon Melter cards. | ||
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***[[Amelia the Amazing (BCS)|Amelia]] has plenty Pick cards alongside utility with her Act of Power and Grand Disappearance. | ***[[Amelia the Amazing (BCS)|Amelia]] has plenty Pick cards alongside utility with her Act of Power and Grand Disappearance. | ||
***[[Quincy (BCS)|Quincy]] has the most possible Pick cards via [[Archer's Instinct]]. Also, his Arrow Shot can be used to pop his own Eternals if the opponent tries to leak an Eternal with low HP. | ***[[Quincy (BCS)|Quincy]] has the most possible Pick cards via [[Archer's Instinct]]. Also, his Arrow Shot can be used to pop his own Eternals if the opponent tries to leak an Eternal with low HP. | ||
**Having at least one [[Monkey Investigator]] will allow the Eternal to be the guaranteed bloon draw, if no other bloons are in the deck. | **Having at least one [[Monkey Investigator]] will allow the Eternal to be the guaranteed bloon draw, if no other bloons are in the deck. | ||
**For heroes that heavily rely on Bloontonium, especially [[Adora (BCS)|Adora]], Bloontonium-gaining Monkeys such as [[Leeching Shot Sniper]], [[Bloontonium Miner]], and [[Mine Supervisor]] are recommended. | **For heroes that heavily rely on Bloontonium, especially [[Adora (BCS)|Adora]], Bloontonium-gaining Monkeys such as [[Leeching Shot Sniper]], [[Bloontonium Miner]], and [[Mine Supervisor]] are recommended. | ||
*Not all decks rely on the Eternal as the main wincon. Conventional mid-game bloon spam decks (e.g. Large Bloon spam of [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s) may include The Eternal purely for variety of rushes. | *Not all decks rely on the Eternal as the main wincon. Conventional mid-game bloon spam decks (e.g. Large Bloon spam of [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s) may include The Eternal purely for variety of rushes. | ||
*[[Bloon Redirect]] is often used in Eternal decks to prevent mirror matchups from utilizing The Eternal, or to potentially steal from an opponent who poorly uses The Eternal. | *[[Bloon Redirect]] is often used in Eternal decks to prevent mirror matchups from utilizing The Eternal, or to potentially steal from an opponent who poorly uses The Eternal. | ||
**This however is prevented once The Eternal gets enough health. | |||
*Certain Bloon removals such as [[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]] can render pure Eternal decks useless if the Eternal is not duplicated. | *Certain Bloon removals such as [[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]] can render pure Eternal decks useless if the Eternal is not duplicated. | ||
**If running both BMA and [[Return to Sender]], it is recommended to use the latter on the former, not on the Eternal; this ensures that multiple Eternal copies from only one source (usually [[Double Trouble]]) become fully | **If running both BMA and [[Return to Sender]], it is recommended to use the latter on the former, not on the Eternal; this ensures that multiple Eternal copies from only one source (usually [[Double Trouble]]) become fully neutralized. | ||
==Update history== | ==Update history== | ||