MOAB Construction Facility: Difference between revisions
Planterror (talk | contribs) qwerty deadass added both the research template AND the answer to that research, but yeah Tags: Mobile edit Mobile web edit |
Qwertyxp2000 (talk | contribs) |
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*The general purpose of the MOAB Construction Facility is to speed up Large Bloon spam at the expense of HP and Gold. However, the 50 lost HP is about as much damage as most early-game enemy defenses can do in a single turn, and by the time the player can afford this and Large Bloon spam then they'd have many methods of high damage. | *The general purpose of the MOAB Construction Facility is to speed up Large Bloon spam at the expense of HP and Gold. However, the 50 lost HP is about as much damage as most early-game enemy defenses can do in a single turn, and by the time the player can afford this and Large Bloon spam then they'd have many methods of high damage. | ||
**This card seems to be designed with [[ZOMG (BCS)|ZOMG]]s in consideration. However, a maxed MOAB Construction Facility setup is difficult to obtain, and cannot be bought all in one turn (22 Gold, 12 to build 3 of this Factory). | **This card seems to be designed with [[ZOMG (BCS)|ZOMG]]s in consideration. However, a maxed MOAB Construction Facility setup is difficult to obtain, and cannot be bought all in one turn (22 Gold, 12 to build 3 of this Factory). | ||
*The only 3-delay Large Bloons are [[Emboldened Bloon]] and [[Piñata Bloon]], and so a full MOAB Construction Facility setup would essentially convert them to 150 HP face damage, excluding shields, passives of [[Quincy (BCS)|Quincy]] or [[Adora (BCS)|Adora]], [[Hero Protection]], or [[ARBITR]]. | |||
*Do not play any Immobile Large Bloons while a MOAB Construction Facility still has remaining ammo, as these Bloons will simply take damage. | *Do not play any Immobile Large Bloons while a MOAB Construction Facility still has remaining ammo, as these Bloons will simply take damage. | ||