Unstable Concoction (BTD6): Difference between revisions
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Qwertyxp2000 (talk | contribs) →Strategy: can't forget solver, also pretty good overall |
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{{Strategy needed}}{{BTD6 last updated|49.3|section=y}} | {{Strategy needed}}{{BTD6 last updated|49.3|section=y}} | ||
Unstable Concoction is a highly cost-effective support against dense late game rounds such as 96 and 98, however | Unstable Concoction is a highly cost-effective support against dense late game rounds such as 96 and 98, however its tendency to leave massive amounts of MOABs and [[Ceramic Bloon (BTD6)|Ceramic Bloons]] behind means a powerful cleanup tower is mandatory, such as [[Perma-Spike (BTD6)|Perma-Spike]] and [[The Bloon Solver (BTD6)|The Bloon Solver]]. Avoid using this tower if such cleanup is not being run, as many defenses will fail to handle the horde of weaker Bloons. | ||
[[Larger Potions (BTD6)|Larger Potions]] is the preferred crosspath, as it will result in more targets being given the unstable effect than [[Faster Throwing (BTD6) (Alchemist)|Faster Throwing]]. | [[Larger Potions (BTD6)|Larger Potions]] is the preferred crosspath, as it will result in more targets being given the unstable effect than [[Faster Throwing (BTD6) (Alchemist)|Faster Throwing]], and its main prey are BFBs and ZOMGs, though if given at least +2 pierce<!--6/5=1.2 vs 1/0.8=1.25--> from buffs such as [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] then Faster Throwing would be more efficient. | ||
==Update history== | ==Update history== | ||