Unstable Concoction (BTD6): Difference between revisions

mNo edit summary
Qwertyxp2000 (talk | contribs)
→Strategy: can't forget solver, also pretty good overall
Line 89: Line 89:
{{Strategy needed}}{{BTD6 last updated|49.3|section=y}}
{{Strategy needed}}{{BTD6 last updated|49.3|section=y}}


Unstable Concoction is a highly cost-effective support against dense late game rounds such as 96 and 98, however it's tendency to leave massive amounts of MOABs and [[Ceramic Bloon (BTD6)|Ceramic Bloons]] behind means a powerful cleanup tower is mandatory, such as [[Perma-Spike (BTD6)|Perma-Spike]]. Avoid using this tower if such cleanup is not being run, as many defenses will fail to handle the horde of weaker Bloons.
Unstable Concoction is a highly cost-effective support against dense late game rounds such as 96 and 98, however its tendency to leave massive amounts of MOABs and [[Ceramic Bloon (BTD6)|Ceramic Bloons]] behind means a powerful cleanup tower is mandatory, such as [[Perma-Spike (BTD6)|Perma-Spike]] and [[The Bloon Solver (BTD6)|The Bloon Solver]]. Avoid using this tower if such cleanup is not being run, as many defenses will fail to handle the horde of weaker Bloons.


[[Larger Potions (BTD6)|Larger Potions]] is the preferred crosspath, as it will result in more targets being given the unstable effect than [[Faster Throwing (BTD6) (Alchemist)|Faster Throwing]].
[[Larger Potions (BTD6)|Larger Potions]] is the preferred crosspath, as it will result in more targets being given the unstable effect than [[Faster Throwing (BTD6) (Alchemist)|Faster Throwing]], and its main prey are BFBs and ZOMGs, though if given at least +2 pierce<!--6/5=1.2 vs 1/0.8=1.25--> from buffs such as [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] then Faster Throwing would be more efficient.


==Update history==
==Update history==