Absolute Zero (BTD6): Difference between revisions

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== Strategy ==
== Strategy ==
{{BTD6 last updated|49.3|section=y}}
{{BTD6 last updated|49.3|section=y}}
Absolute Zero is one of the most potent slowdowns in the whole game. The faster and longer freezing ability and its aura's MOAB-Class slowdown, combined with its low T5 cost, makes it excel at stalling bloons. The extreme freezing pierce and the secondary freeze across the screen also minimize non-blimp leaks. Provided the defenses don't have trouble against Frozen, this is an excellent support tower to add in every game. Absolute Zero also works as an end-of-round staller, so other abilities can cool off before the next round. The 50% attack speed buff to all Ice Monkeys with the ability is a good bonus.
Absolute Zero is one of the most potent slowdowns in the whole game. The faster and longer freezing ability and its aura's MOAB-Class slowdown, combined with its low T5 cost, makes it excel at stalling bloons. The extreme freezing pierce and the secondary freeze across the screen also minimize non-blimp leaks. Provided the defenses don't have trouble against Frozen, this is an excellent support tower to add in [[CHIMPS]] mode. Absolute Zero also works as an end-of-round staller, so other abilities can cool off before the next round. The 50% attack speed buff to all Ice Monkeys with the ability helps with certain niche strategies such as [[Icicles (BTD6)|Icicles]] spam or boosting the attack speed of Ice Monkeys affected by [[Total Transformation (BTD6)|Total Transformation]].


If placed on water, it synergizes particularly with [[Energizer (BTD6)|Energizer]] to halve its ability cooldown, for more than 100% uptime, and also great with [[Admiral Brickell (BTD6)|Brickell]] strategies.
If placed on water, it synergizes particularly with [[Energizer (BTD6)|Energizer]] to halve its ability cooldown, for more than 100% uptime, and also great with [[Admiral Brickell (BTD6)|Brickell]] strategies.


Despite its increased pierce that makes 0-5-2 very reliable at catching leaking Bloons, 1-5-0 is the recommended crosspath for the Permafrost benefits and innate ability to freeze {{B|DDT|BTD6}}s, though 2-5-0 is necessary when transitioning from [[Snowstorm (BTD6)|Snowstorm]]. However, 0-5-2 is useful for increasing the range of the frozen water effect, providing the largest swath of frozen water out of any Ice Monkey and allowing many land towers to be placed.
Despite its increased pierce that makes 0-5-2 very reliable at catching leaking Bloons, 1-5-0 is the recommended crosspath for the Permafrost benefits and innate ability to freeze {{B|DDT|BTD6}}s, though 2-5-0 is necessary when transitioning from [[Snowstorm (BTD6)|Snowstorm]]. However, 0-5-1 is useful for increasing the range of the frozen water effect, providing the largest amount of frozen water out of any Ice Monkey and allowing many land towers to be placed.


==Update history==
==Update history==