Absolute Zero (BTD6): Difference between revisions

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'''Absolute Zero''', also known as AZ, is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It gains +10 range on all of its effects, +5 more layers (from 3 to 8) on its Freeze, and +255 pierce (45 to 300) on its main attack, and the ability to attack [[MOAB-Class Bloon]]s (which cannot be frozen, but can have [[Permafrost (BTD6)|Permafrost]] (which lasts +5 layers as well) applied if crosspathed).
'''Absolute Zero''', also known as AZ, is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It gains +10 range on all of its effects, +5 more layers (from 3 to 8) on its Freeze, and +255 pierce (45 to 300) on its main attack, and the ability to attack [[MOAB-Class Bloon]]s (which cannot be frozen, but can have [[Permafrost (BTD6)|Permafrost]] (which lasts +5 layers as well) applied if crosspathed).


The ability gains a cooldown reduction to 20 second, the removal of its initial cooldown, the ability to target otherwise immune Bloons and blimps (excluding {{B|BAD|BTD6}}s and [[Boss Bloon]]s),  and a cooldown reduction to 20 seconds that is not reduced by any Bloon property. The ability also buffs the attack speed of all Ice Monkeys by 50% for 10 seconds, and further info for it can be found in [[Snowstorm (BTD6)#Abilities|Snowstorm's ability section]].
The ability gains a cooldown reduction to 20 second, the removal of its initial cooldown, the ability to target otherwise immune Bloons and blimps (excluding {{BTD6|BAD}}s and [[Boss Bloon]]s),  and a cooldown reduction to 20 seconds that is not reduced by any Bloon property. The ability also buffs the attack speed of all Ice Monkeys by 50% for 10 seconds, and further info for it can be found in [[Snowstorm (BTD6)#Abilities|Snowstorm's ability section]].


The Arctic Wind zone now applies -60% speed instead of -40% speed, and it applies -30% speed to MOAB-Class Bloons (excluding BADs and Boss Bloons) as well. The slow does not apply to immune or invisible Bloons, but {{B|DDT|BTD6}}s can be slowed without Lead support when Absolute Zero has Camo detection. In addition, its main attack is additionally able to freeze all other non-MOAB-Class Bloons on the screen for 0.75 seconds, including those otherwise immune to it (such as {{B|Zebra Bloon|BTD6}}s, {{B|Lead Bloon|BTD6}}s, and {{B|Camo Bloon|BTD6}}s, the latter two without [[Cold Snap (BTD6)|Cold Snap]]).
The Arctic Wind zone now applies -60% speed instead of -40% speed, and it applies -30% speed to MOAB-Class Bloons (excluding BADs and Boss Bloons) as well. The slow does not apply to immune or invisible Bloons, but {{BTD6|DDT}}s can be slowed without Lead support when Absolute Zero has Camo detection. In addition, its main attack is additionally able to freeze all other non-MOAB-Class Bloons on the screen for 0.75 seconds, including those otherwise immune to it (such as {{BTD6|Zebra Bloon}}s, {{BTD6|Lead Bloon}}s, and {{BTD6|Camo Bloon}}s, the latter two without [[Cold Snap (BTD6)|Cold Snap]]).


==Mechanics==
==Mechanics==
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If placed on water, it synergizes particularly with [[Energizer (BTD6)|Energizer]] to halve its ability cooldown, for more than 100% uptime, and also great with [[Admiral Brickell (BTD6)|Brickell]] strategies.
If placed on water, it synergizes particularly with [[Energizer (BTD6)|Energizer]] to halve its ability cooldown, for more than 100% uptime, and also great with [[Admiral Brickell (BTD6)|Brickell]] strategies.


Despite its increased pierce that makes 0-5-2 very reliable at catching leaking Bloons, 1-5-0 is the recommended crosspath for the Permafrost benefits and innate ability to freeze {{B|DDT|BTD6}}s, though 2-5-0 is necessary when transitioning from [[Snowstorm (BTD6)|Snowstorm]]. However, 0-5-1 is useful for increasing the range of the frozen water effect, providing the largest amount of frozen water out of any Ice Monkey and allowing many land towers to be placed.
Despite its increased pierce that makes 0-5-2 very reliable at catching leaking Bloons, 1-5-0 is the recommended crosspath for the Permafrost benefits and innate ability to freeze {{BTD6|DDT}}s, though 2-5-0 is necessary when transitioning from [[Snowstorm (BTD6)|Snowstorm]]. However, 0-5-1 is useful for increasing the range of the frozen water effect, providing the largest amount of frozen water out of any Ice Monkey and allowing many land towers to be placed.


==Update history==
==Update history==