MOAB Assassin (BTD6): Difference between revisions
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'''MOAB Assassin''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants the [[MOAB Assassin (BTD6)#Assassinate MOAB|Assassinate MOAB]] [[Activated Ability]]. This upgrade also improves the following on the Bomb Shooter's main attack: | '''MOAB Assassin''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants the [[MOAB Assassin (BTD6)#Assassinate MOAB|Assassinate MOAB]] [[Activated Ability]]. This upgrade also improves the following on the Bomb Shooter's main attack: | ||
* Increased [[Ceramic damage]] from +0 to +4, for a total of 5 Ceramic damage | * Increased [[Ceramic damage]] from +0 to +4, for a total of 5 Ceramic damage. | ||
* Increased [[MOAB-Class damage]], from +15 to +30 (+32 with {{BTD6 mk|Mega Mauler}}), for a total of 31 MOAB-Class damage (33 with {{BTD6 mk|Mega Mauler}}) | * Increased [[MOAB-Class damage]], from +15 to +30 (+32 with {{BTD6 mk|Mega Mauler}}), for a total of 31 MOAB-Class damage (33 with {{BTD6 mk|Mega Mauler}}). | ||
* Increased range by 5 [[Unit|units]] | * Increased range by 5 [[Unit|units]]. | ||
== Assassinate MOAB Ability == | == Assassinate MOAB Ability == | ||
The Assassinate MOAB ability has a cooldown of 30 seconds, and an initial cooldown of 10 seconds. Upon ability activation, a missile is fired at a [[MOAB-Class Bloon]], dealing 750 damage to it and causing an explosion which deals 3 damage to up to 100 Bloons near the main target. This ability missile has the following features: | The Assassinate MOAB ability has a cooldown of 30 seconds, and an initial cooldown of 10 seconds. Upon ability activation, a missile is fired at a [[MOAB-Class Bloon]], dealing 750 damage to it and causing an explosion which deals 3 damage to up to 100 Bloons near the main target. This ability missile has the following features: | ||
* Only targets | * Only targets MOAB-Class Bloons. | ||
* Infinite range, and ignores line-of-sight blockers | * Infinite range, and ignores line-of-sight blockers. | ||
* Follows the Bomb Shooter's targeting | * Follows the Bomb Shooter's [[Targeting option|targeting]]. | ||
* Lacks Camo | * Lacks [[Camo detection]], meaning it cannot target [[DDT (BTD6)|DDTs]] without additional help. | ||
* Direct hits have the | * Direct hits have the Explosion [[damage type]], meaning they cannot damage DDTs without additional help. | ||
* Damage soaks through layers. | * Damage soaks through layers (e.g. if a target has only 200 health, the missile will fully destroy its target's outer layer and deal 550 damage to any children). | ||
==Stats== | ==Stats== | ||