MOAB Assassin (BTD6): Difference between revisions

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'''MOAB Assassin''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants the [[MOAB Assassin (BTD6)#Assassinate MOAB|Assassinate MOAB]] [[Activated Ability]]. This upgrade also improves the following on the Bomb Shooter's main attack:
'''MOAB Assassin''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants the [[MOAB Assassin (BTD6)#Assassinate MOAB|Assassinate MOAB]] [[Activated Ability]]. This upgrade also improves the following on the Bomb Shooter's main attack:


* Increased [[Ceramic damage]] from +0 to +4, for a total of 5 Ceramic damage
* Increased [[Ceramic damage]] from +0 to +4, for a total of 5 Ceramic damage.
* Increased [[MOAB-Class damage]], from +15 to +30 (+32 with {{BTD6 mk|Mega Mauler}}), for a total of 31 MOAB-Class damage (33 with {{BTD6 mk|Mega Mauler}})
* Increased [[MOAB-Class damage]], from +15 to +30 (+32 with {{BTD6 mk|Mega Mauler}}), for a total of 31 MOAB-Class damage (33 with {{BTD6 mk|Mega Mauler}}).
* Increased range by 5 [[Unit|units]]
* Increased range by 5 [[Unit|units]].


== Assassinate MOAB Ability ==
== Assassinate MOAB Ability ==
The Assassinate MOAB ability has a cooldown of 30 seconds, and an initial cooldown of 10 seconds. Upon ability activation, a missile is fired at a [[MOAB-Class Bloon]], dealing 750 damage to it and causing an explosion which deals 3 damage to up to 100 Bloons near the main target. This ability missile has the following features:
The Assassinate MOAB ability has a cooldown of 30 seconds, and an initial cooldown of 10 seconds. Upon ability activation, a missile is fired at a [[MOAB-Class Bloon]], dealing 750 damage to it and causing an explosion which deals 3 damage to up to 100 Bloons near the main target. This ability missile has the following features:


* Only targets [[MOAB-Class Bloon]]s
* Only targets MOAB-Class Bloons.
* Infinite range, and ignores line-of-sight blockers
* Infinite range, and ignores line-of-sight blockers.
* Follows the Bomb Shooter's targeting
* Follows the Bomb Shooter's [[Targeting option|targeting]].
* Lacks Camo Detection, meaning they cannot target [[DDT (BTD6)|DDTs]] without additional help
* Lacks [[Camo detection]], meaning it cannot target [[DDT (BTD6)|DDTs]] without additional help.
* Direct hits have the Explosive damage type, meaning they cannot damage [[DDT (BTD6)|DDTs]] without additional help
* Direct hits have the Explosion [[damage type]], meaning they cannot damage DDTs without additional help.
* Damage soaks through layers. This means, for example, that if a target has only 200 health, the missile will fully destroy its target's outer layer and deal 550 damage to any children.
* Damage soaks through layers (e.g. if a target has only 200 health, the missile will fully destroy its target's outer layer and deal 550 damage to any children).


==Stats==
==Stats==