Absolute Zero (BTD6): Difference between revisions
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The ability gains a cooldown reduction to 20 second, the removal of its initial cooldown, the ability to target otherwise immune Bloons and blimps (excluding {{BTD6|BAD}}s and [[Boss Bloon]]s), and a cooldown reduction to 20 seconds that is not reduced by any Bloon property. The ability also buffs the attack speed of all Ice Monkeys by 50% for 10 seconds, and further info for it can be found in [[Snowstorm (BTD6)#Abilities|Snowstorm's ability section]]. | The ability gains a cooldown reduction to 20 second, the removal of its initial cooldown, the ability to target otherwise immune Bloons and blimps (excluding {{BTD6|BAD}}s and [[Boss Bloon]]s), and a cooldown reduction to 20 seconds that is not reduced by any Bloon property. The ability also buffs the attack speed of all Ice Monkeys by 50% for 10 seconds, and further info for it can be found in [[Snowstorm (BTD6)#Abilities|Snowstorm's ability section]]. | ||
The Arctic Wind zone now applies -60% speed instead of -40% speed, and it applies -30% speed to MOAB-Class Bloons (excluding BADs and Boss Bloons) as well. The slow does not apply to immune or invisible Bloons, but {{BTD6|DDT}}s can be slowed without Lead support when Absolute Zero has Camo detection. In addition, its main attack is | The Arctic Wind zone now applies -60% speed instead of -40% speed, and it applies -30% speed to MOAB-Class Bloons (excluding BADs and Boss Bloons) as well. The slow does not apply to immune or invisible Bloons, but {{BTD6|DDT}}s can be slowed without Lead support when Absolute Zero has Camo detection. In addition, its main attack is able to freeze all other non-MOAB-Class Bloons on the screen for 0.75 seconds, including those otherwise immune to it (such as {{BTD6|Zebra Bloon}}s, {{BTD6|Lead Bloon}}s, and {{BTD6|Camo Bloon}}s, the latter two without [[Cold Snap (BTD6)|Cold Snap]]). | ||
==Mechanics== | ==Mechanics== | ||
===Radial freeze=== | ===Radial freeze=== | ||
The Absolute Zero's primary attack which freezes bloons within range for 2.2 seconds. It can attack MOAB-Class Bloons, applying a slowing effect and, if crosspathed, permafrost. This attack triggers the secondary freeze. | |||
===Arctic Wind=== | ===Arctic Wind=== | ||
Absolute Zero applies -60% speed to all bloons in range, as well as allowing land towers to be placed on water within range. | |||
===Secondary freeze=== | ===Secondary freeze=== | ||
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==Ability== | ==Ability== | ||
[[file:BTD6 IceMonkey AbsoluteZeroUpgradeIcon.png|70px|right]] | [[file:BTD6 IceMonkey AbsoluteZeroUpgradeIcon.png|70px|right]]The Absolute Zero ability has a 20 second cooldown and when activated will freeze all bloons on screen for 10 seconds. The ability also applies a slowing effect to MOAB-Class Bloons, visually covering them in snow. Additionally, the ability buffs all ice monkeys on screen with +50% attack speed for 10 seconds. | ||
==Stats== | ==Stats== | ||