Bigger Radius (BTD6): Difference between revisions
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{{Strategy needed|Draft found at [[User:Qwertyxp2000/Sandbox/Strategy_sections_for_upgrades/BTD6#1-x-x_20]], also more stuff needed}} | {{Strategy needed|Draft found at [[User:Qwertyxp2000/Sandbox/Strategy_sections_for_upgrades/BTD6#1-x-x_20]], also more stuff needed}} | ||
{{BTD6 last updated|49.3|section=y}} | {{BTD6 last updated|49.3|section=y}} | ||
Bigger Radius allows greater coverage of Village buffs if necessary, and also | Bigger Radius allows greater coverage of Village buffs if necessary, and also serves as a stepping stone to [[Jungle Drums (BTD6)|Jungle Drums]]. With the extra range, towers on the edge of a 0-x-x Village can comfortably be within range of Bigger Radius.<!--+8 range can do this well comfortably for up to 7-footprint towers--> However, for towers larger than a [[Spike Factory (BTD6)|Spike Factory]], such as [[Banana Farm (BTD6)|Banana Farm]] (mainly to prevent discounts or getting absorbed by [[Monkeyopolis (BTD6)|Monkeyopolis]]) it can be tricky to trial and error their placements against the edges of the Village's extra range. | ||
==Update history== | ==Update history== | ||
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File:BTD6 monkey village model 120.png|1-2-0 (with [[Radar Scanner (BTD6)|Radar Scanner]]) | File:BTD6 monkey village model 120.png|1-2-0 (with [[Radar Scanner (BTD6)|Radar Scanner]]) | ||
File:BTD6 monkey village model 101.png|1-0-1 (with [[Monkey Business (BTD6)|Monkey Business]]) | File:BTD6 monkey village model 101.png|1-0-1 (with [[Monkey Business (BTD6)|Monkey Business]]) | ||
File:BTD6 monkey village model 102.png| | File:BTD6 monkey village model 102.png|1-0-2 (with [[Monkey Commerce (BTD6)|Monkey Commerce]]) | ||
</gallery> | </gallery> | ||