Ancestral Might: Difference between revisions

Qwertyxp2000 (talk | contribs)
something like this to rmv bot and do a bit of updations
Capsen (talk | contribs)
Fixed description to include the fact that Ancestral Might cannot damage Purple Bloons, it previously included no mention of damage type.
Line 13: Line 13:
|hotkey    =11
|hotkey    =11
}}
}}
'''Ancestral Might''' is one of [[Corvus (BTD6)|Corvus]]'s Spellbook spells in ''[[Bloons TD 6]]''. It is a duration-based ability that, while active, transforms the spirit into a giant red hand, smashing onto the strongest Bloons within Corvus's range, hitting multiple Bloons in a wide area. If [[Echo]] was activated before Ancestral Might, this spell attacks twice as fast.
'''Ancestral Might''' is one of [[Corvus (BTD6)|Corvus]]'s Spellbook spells in ''[[Bloons TD 6]]''. It is a duration-based ability that, while active, transforms the spirit into a giant red hand, smashing onto the strongest Bloons within Corvus's range, hitting multiple non-Purple type Bloons in a wide area. If [[Echo]] was activated before Ancestral Might, this spell attacks twice as fast.


Ancestral Might deals 50 damage, 14 pierce, and has 1 second attack cooldown. Levels 13-19 increases damage to 150, and level 20 to 270 damage.
Ancestral Might deals 50 damage, 14 pierce, and has 1 second attack cooldown. Levels 13-19 increases damage to 150, and level 20 to 270 damage.