Ancestral Might: Difference between revisions
Qwertyxp2000 (talk | contribs) something like this to rmv bot and do a bit of updations |
Fixed description to include the fact that Ancestral Might cannot damage Purple Bloons, it previously included no mention of damage type. |
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'''Ancestral Might''' is one of [[Corvus (BTD6)|Corvus]]'s Spellbook spells in ''[[Bloons TD 6]]''. It is a duration-based ability that, while active, transforms the spirit into a giant red hand, smashing onto the strongest Bloons within Corvus's range, hitting multiple Bloons in a wide area. If [[Echo]] was activated before Ancestral Might, this spell attacks twice as fast. | '''Ancestral Might''' is one of [[Corvus (BTD6)|Corvus]]'s Spellbook spells in ''[[Bloons TD 6]]''. It is a duration-based ability that, while active, transforms the spirit into a giant red hand, smashing onto the strongest Bloons within Corvus's range, hitting multiple non-Purple type Bloons in a wide area. If [[Echo]] was activated before Ancestral Might, this spell attacks twice as fast. | ||
Ancestral Might deals 50 damage, 14 pierce, and has 1 second attack cooldown. Levels 13-19 increases damage to 150, and level 20 to 270 damage. | Ancestral Might deals 50 damage, 14 pierce, and has 1 second attack cooldown. Levels 13-19 increases damage to 150, and level 20 to 270 damage. | ||