User:Qwertyxp2000/Sandbox/Strategy sections for upgrades/BTD6: Difference between revisions
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===x-2-x=== | ===x-2-x=== | ||
===x-3-x=== | ===x-3-x=== | ||
Most players use Deadeye for the range buff and/or the temporary camo detection, less so the Deadeye's moderately slow rifle attack. The rifle attack does its job at chipping high-HP targets, however its pistol is weaker against groups | Most players use Deadeye for the range buff and/or the temporary camo detection, less so the Deadeye's moderately slow rifle attack. The rifle attack does its job at chipping high-HP targets, however its pistol that it forcefully uses at close range targets is weaker against groups, though still useful for close-range damage to single targets. If using it for damage, place it such that its pistol will rarely or never attack. | ||
===x-4-x=== | ===x-4-x=== | ||
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2-4-0 is usually better crosspath due to its large synergy with [[Quickdraw (BTD6)|Quickdraw]]'s speed buffs when attacking far targets, compared to 0-4-2 which doesn't tend to have as much overall attack speed. | 2-4-0 is usually better crosspath due to its large synergy with [[Quickdraw (BTD6)|Quickdraw]]'s speed buffs when attacking far targets, compared to 0-4-2 which doesn't tend to have as much overall attack speed. | ||
===x-5-x=== | ===x-5-x=== | ||
===x-x-1=== | ===x-x-1=== | ||